Danielle Spoilers – Part Two

Citadels Expansion Preview Builds on Sisi

Danielle is the internal name used for this branch.

Continuing the coverage that started in this post.

Build 1025970
Build 1026391
Build 1026657 and 1026804
Build 1027100
Build 1027427
Build 1028286
Build 1031993 (first release build)

Sisi build 1025970

New items

Apparel

41576 • Eyewear • GlassesCitadelF01_black.type

41576 • Eyewear • GlassesCitadelM01_black.type
Citadel Trailer Glasses (Placeholder description?)

Not yet published and also no 3D Preview at all

SKINs

41579 • Capsule Upwell Capsule SKIN (Permanent)
pod_upwell

41580 • Capsule Palatine SKIN (Permanent)
pod_palatine

Also not yet published. As there is no market group for capsule skins (yet), no marketGroupID got assigned to the items. But the left part of the preview for the Upwell skin hints that these will either be tradeable on the market – or that this is a technical limitation.

New Resources

res:/ui/texture/classes/skins/icons/

98 • 99
For the Upwell and Palatine skins.

res:/graphics/character/male/paperdoll/accessories/glasses/glasses_citadel_[f|m]01/

Assets for the (not yet existing) glasses, female and male variants.

res:/ui/inflight/tactical/

superweaponcone.black, superweaponcylinder.black, superweaponslice.black
Several assets for the new tactical overview(?)

Sisi build 1026391

New Resources

41575_female_accessories_glasses_glasses_citadel_f01_types_glassescitadelf01_black • 41576_male_accessories_glasses_glasses_citadel_m01_types_glassescitadelm01_black
The glasses from the previous build now have a preview

res:/dx9/model/shared/wreck/decal/

decal_damage_09_d • decal_damage_10_d • decal_damage_11_d • decal_damage_12_d • decal_damage_13_d • decal_damage_07_d

Several textures for surface damage

Sisi build 1025970

New Resources

res:/ui/texture/shared/

structureoverlay

res:/audio/


Danielle Theme … now with a working link -.-


vulnerable_radio

Sisi build 1027100

For the sake of completeness, as there’s no real new stuff …

New groups

No new items (typeIDs)

No new items but four new groups for Blueprints and Capital Sensor Arrays

groupID • groupName
1706 • Capital Sensor Array
1707 • Structure Module Blueprint
1708 • Structure  Rig Blueprint
1709 • Unpublished Structure Module and Rig Blueprints

Changed Respources

res:/ui/texture/classes/damagering/

armor • shield • hullbackground

Previously, hull was represented by the left segment:

hull • shield • armorbackground

vOv

Sisi build 1027427

Late Friday/early Saturday deployment 8th/9thth of April

New resources

res:/audio/


point_defense_battery_hail – not easy to the ears.

Sisi build 1028286

New items

Blueprint

Force Auxiliary Blueprint
41582 • Apostle Blueprint
41583 • Minokawa Blueprint
41584 • Ninazu Blueprint
41585 • Lif Blueprint

faux_bp

Accessories

Super Kerr-Induced Nanocoatings
41586/a> • Omen Imperial Armaments SKIN (Permanent)
41587 • Oracle Imperial Armaments SKIN (Permanent)
41588 • Abaddon Imperial Armaments SKIN (Permanent)

omen_ia
oracle_ia
abaddon_ia

New Resources

res:/ui/texture/classes/skins/icons/

100res:/ui/texture/icons/notifications/

notificationicon_personaldeliveries

res:/ui/texture/windowicons/

personaldeliveries

Both probably for „stuff you get back from a desctroyed citadel?

res:/video/billboardswide/


1024x576_3,webm (Legion of xXDeathXx Spot)


bergmann-federation-billboard-spot_1.webm


requiem-logo-transparent.webm

Three of the winning videos of the billboard propaganda contenst.


sistersofeve_cristianog.webm

And on TQ … there was a shift from bees to eagles.
background_82
Build 1028063

Sisi build 1031993

The first TRANQUILITY.RELEASE build. To be expected as there were no new additions since the last build I reported here. Some odds and ends will definitely be found – and probably fixed before deployment to TQ next week.

Several things I did’nt yet add here:

Build 1029021
daily_opportunities
res:/ui/texture/classes/infopanels/daily_opportunities.png
notificationicon_1040
res:/ui/texture/icons/notifications/notificationicon_1040.png

Build 1029312
vulnerable_timer_count1

Build 1030247
charincontrol
res:/ui/texture/classes/lobby/charincontrol.png

Build 1030559
anomaly_beacon

Build 1031421
Render Images that are used to showinfo windows of ships and T3 Cruiser subsystems moved in folders within their parent 3D model’s location. res:/ui/texture/icons/renders/10951_64.png for example is now found at res:/dx9/model/ship/amarr/cruiser/ac2/icons/10951_64.png

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