Saviour of New Eden – November English NPE

Soundbank overview for build 1084091

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Additional samples, mostly of the real Aura, quest Aura and some odd'n'ends.
If you set the site language to something else than english (top right menu), the text will be that of your choice. Or the english one, if there is no translation yet (which currently is the case for all subtitles and languages).
Mentor
... calling any Convoy Epsilon Niner Kappa survivors. Come in all survivors! Tracking an active training corvette. What is your status? Recruit? Wake up and respond!
audio ID: 362 text ID: 519021
Mentor
Just unbelievable! Recruit, what is the last thing you remember? Watching a swarm of Drifters warp into your location and tear your fleet apart? Panicking. I bet you remember that. Recruit, my name is FLEET COMMANDER KAATARA, Caldari Navy, and as of this moment I am your commanding officer. First things first, we... need to figure out what happened here. So I'm lifting your training restrictions and granting you full access to your ship's onboard AI. Say hello to AURA. She’ll help you get your ship moving.
audio ID: 330 text ID: 519022
Mentor
… calling any Convoy Angel Seven Crown survivors. Come in, all survivors! Tracking an active training corvette. What is your status? Recruit? Wake up and respond!
audio ID: 216 text ID: 519024
Mentor
What a cursed misfortune! Recruit, what’s the last thing you remember? Watching a swarm of Drifters warp into your location and tear your fleet apart? Panicking, probably. By heavens, I wager you remember that. Recruit, my name is FLEET COMMANDER TAHRON and as of this moment I am your commanding officer and we... need to figure out what infernal slaughter is going on here. So I am reluctantly lifting your training restrictions and granting you full access to your ship's onboard AI. I'd like you to get acquainted with AURA. She may be a soulless machine, but quite useful nonetheless. Let her assist you in getting your vessel moving.
audio ID: 118 text ID: 519025
Mentor
Greetings, Captain. I am AURA. I will assist you in commanding your vessel and navigating New Eden. My core logic library has been proven to increase the odds of survival by several orders of magnitude, but I am only capable of advising you. You must make decisions for yourself.
audio ID: 103 text ID: 519026
Mentor
… calling any Convoy Zephyr Ten Hotel survivors. Come in, all survivors! Showing a surviving trainer corvette. What's your status? Recruit? Wake up and respond!
audio ID: 007 text ID: 519122
Mentor
This is a mess!... Recruit, what do you remember?... Did you even see the Drifter ambush that warped into your location and decimated the convoy? I guess you panicked. Remember that? Well, Recruit, I am FLEET COMMANDER TORELLE, Federal Intelligence Office. From now on, I am your commanding officer and together we have to figure out what happened here. I'm going to lift your training restrictions and grant you access to your ship's onboard AI. Say hi to AURA. She’ll help you get your bearings.
audio ID: 100 text ID: 519123
Mentor
...calling any Convoy Talon Alpha Five survivors. Come in, all survivors! Tracking an active training corvette. What is your status? Recruit? Wake up and respond!
audio ID: 267 text ID: 519124
Mentor
Damn it! Recruit, do you remember anything from the attack? Did you see the Drifter attack swarm warp in and gut your fleet? Feel panic and fear as ships burned all around you? I imagine you remember at least that. Well, keep a lid on that for now. Recruit, my name is FLEET COMMANDER VADARI and from this point on you will consider me your commanding officer. Now, we... need to figure this situation out. I'm lifting your training restrictions and giving you access to your ship's onboard AI. This is AURA. A powerful ally. She’ll help you get your ship moving.
audio ID: 315 text ID: 519125
Mentor
Captain, I have received faint signals from three survivors. To help determine the location of the signal, you should use the look and approach functions of your ship to get closer. Being close will allow you to see what's inside each wreck. To focus your camera on a piece of wreckage, right-click on the wreckage and select the 'Look At' command. ‘Look At’ is great for inspecting objects in space, but not for piloting. To reset your view, right-click in space and select ‘Look At My Ship’.
audio ID: 207 text ID: 519218
Mentor
To transfer everything from their cargo hold to your own, move your mouse pointer over the wreckage and hold down the left mouse button. A radial menu will appear: select 'Open Cargo' to view the contents and then press the 'Loot All' button.
audio ID: 003 text ID: 519220
Mentor
To orbit the view around your ship, hold down the left mouse button and move the mouse around.
audio ID: 265 text ID: 519222
Mentor
To zoom in or out, SCROLL your MOUSE WHEEL up or down. While you are getting oriented, as you travel through space, I will analyze the objects you encounter. If you discover items that are useful or important, I will highlight those objects in your display. As a demonstration, I have highlighted one of our fleet's wrecks.
audio ID: 333 text ID: 519224
Mentor
I'm receiving signals that indicate the next survivor is located in the highlighted wreckage. Right-click on the wreckage and select approach.
audio ID: 162 text ID: 519226
Mentor
After you have clicked the 'Loot All' button, you should close the Inventory window using the 'x' in the corner. It's best practice to close windows when you are finished using them.
audio ID: 223 text ID: 519228
Mentor
Let’s test basic navigation functions. According to my logs, a Titan-type capital ship in your fleet was destroyed. It would be useful to locate that ship's wreckage and start navigating towards it. A Titan should be the biggest shipwreck that you will be able to find. To set a course for your ship, double click your mouse’s left button anywhere in space.
audio ID: 135 text ID: 519230
Mentor
Next, right-click on the wreckage and select the 'Approach' command. We need to get close to the wreckage to extract the survivors but remember to stop your ship when you are beside the wreckage.
audio ID: 251 text ID: 519232
Mentor
Simulations have proven that situational awareness is key to survival. I will now demonstrate how to become aware and alert.
audio ID: 353 text ID: 519392
Mentor
To stop your ship, you should click the highlighted stop button. Using these functions will help you explore the site. Exploration is a vital trade in New Eden.
audio ID: 310 text ID: 519394
Mentor
You've gotta be kidding me! My logs indicate you haven't even graduated from flight school yet. Well, it seems like you are all I've got, so I need you to get to work. Scanners report additional life signals near your location. Your unit was transporting an important research crew. If their research were to be retrieved by Drifter patrols, it would be catastrophic for the State. So check the wrecks for potential survivors.
audio ID: 014 text ID: 519396
Mentor
To transfer the next survivor to your ship you should repeat the same steps as before. Move your mouse pointer over the wreckage and hold down the left mouse button. A radial menu will appear. Select 'Open Cargo' to view the contents and then press the 'Loot All' button.
audio ID: 377 text ID: 519397
Mentor
Excellent, Captain. My scanners indicate one more survivor. Approach the highlighted wreckage.
audio ID: 283 text ID: 519400
Mentor
You should now transfer the last survivors to your ship. Don't forget to close the Inventory windows after you have finished.
audio ID: 262 text ID: 519402
Mentor
Recruit, I expected you to be space dust by now and instead here you are holding my research scientist. I’ll let you in on a little secret. The scientists you just recovered may have information about the source of this incursion: a Drifter Hive. The presence of a Hive in our territory is a major threat. This means it's very high priority to get you and your vessel home safely. The only problem is the Drifters will be looking to rip anything with a pulse out of your ship and take it to their Hive. We don’t know exactly what happens there, but I doubt it will improve anyone's fortunes.
audio ID: 062 text ID: 519410
Mentor
Captain, in your ship's overview, you can see what your ship's scanners are picking up around you. Find your warp disruption generator in the ship's overview. Then, hold down the left mouse button on the generator and click 'Approach' on the radial menu.
audio ID: 126 text ID: 519412
Mentor
To lock your weapons system on the generator, hold down your left mouse button on the generator and select 'Lock Target' on the radial menu.
audio ID: 328 text ID: 519414
Mentor
While engaging, the optimal flight path is to orbit your target. This enables you to move while firing, making it difficult for your enemies' weapon systems to track you. Move your mouse over the generator and hold down the left mouse button to open the radial menu. Then select the 'Orbit' command.
audio ID: 347 text ID: 519416
Mentor
Excellent. You are in the optimal position. I suggest you fire your primary weapon.
audio ID: 163 text ID: 519418
Mentor
What in the name of..? Are you serious! My logs are saying you haven't even graduated from the academy flight school yet. OK, we'll make this work, even if you're all I've got. You're gonna to have to start right now. My scans are showing more life signs near your location. Your convoy included transports with important research scientists. Given their work, if they were to be picked up by Drifter scavengers, it would be a nightmare for the Republic. So check the wrecks for potential survivors.
audio ID: 297 text ID: 519460
Mentor
You've gotta be kidding me! Is this a joke?... My records are saying you haven't even graduated from flight school yet. OK, looks like you're all I've got to work with. Fine, but I need you to get to moving. My sensor feed is indicating additional life signals near your location. Your convoy was transporting a critically important research team. If the information they have were to be retrieved by the Drifters, it would be a security disaster for the Federation. You need to survey the convoy wreckage for potential survivors.
audio ID: 070 text ID: 519462
Mentor
Surely this is some sort of dreadful joke! My logs indicate you haven't even graduated from the academy flight school yet. Let me make it clear that I usually do not work directly with your kind. Well, regardless, it seems like you are all I've got, so I need you to get to work. Our scanners report additional life signals, albeit fading, near your location. Poor souls, whose candle will soon burn out unless you act. Your unit was transporting an important research crew doing selfless work for the glory of our Empire. If the cursed Drifter patrols acquire their research, it would be catastrophic for our people. I need you to inspect the wrecks for survivors.
audio ID: 183 text ID: 519464
Mentor
Recruit, I thought you'd be a cloud of hot gas by now and instead here you are holding onto my top research scientist. I'll tell you something that's strictly need to know: those researchers you just rescued may have vital data on the source of the ongoing Drifter invasion: a Drifter Hive. One of these Hives inside Minmatar Republic space constitutes an existential threat. As such, it's now of the highest urgency to get you and your vessel home safely. Unfortunately, the Drifters will want to carve your ship open, grab anyone still alive and take them to their Hive. We don’t know what happens in them, but if you end up in one, you can forget about seeing your tribe again.
audio ID: 381 text ID: 519468
Mentor
Recruit, honestly I thought you'd be so much cooling scrap and gas by now... Yet here you are with our top research scientist in your ship. I’ll let you in on a little secret: The scientist you just recovered may have information about the source of this incursion. This means it's now a top priority to get you and your vessel home safely. The only problem is the Drifters will be looking to rip anything living out of your ship and bring it back to who knows where. We don’t know what happens to the survivors, but let's just say there's little hope they'll respect anyone's personal space.
audio ID: 117 text ID: 519472
Mentor
Captain, I am Professor Tannen from the Sisters of EVE research team. Thank you for saving my life. The attack was complete carnage, thousands were killed. Our research on Drifter strikes indicates they will likely return to this location to retrieve any survivors. And not for good. I believe the Drifters want those survivors for invasive information extraction. Very invasive. Such information is classified and of great value to the Empire, but since my survival depends on you I am entrusting you with this.
audio ID: 061 text ID: 519474
Mentor
Recruit, I expected you to be space dust by now and instead here you are holding my research scientist. I’ll let you in on a little secret: the scientists you just rescued may have information about the source of the infernal Drifter incursion: a Drifter Hive. The presence of a Hive in the Empire's space is a mortal threat that must be purged. That means you and your cargo have become vitally important to the Empire. We need you home safely. The only problem is that the Drifters will be seeking to rip anything with a pulse from your ship and bring it to their Hive. What they do to those poor souls back at the Hive is a mystery whose veil we haven't yet pierced.
audio ID: 134 text ID: 519476
Mentor
You should now stop your ship.
audio ID: 273 text ID: 519478
Mentor
Well done, that thing was an annoyance. Unfortunately, the Drifters appear to have set up a second warp disruption generator. They must be very keen to keep you shackled to this scene of ruin. So you are going to have to... hold on... no time for that recruit, it looks like you have the good fortune to prove your worth to the Empire. One of the Drifter's Seekers just warped in, you need to take it out. Aura, get our recruit up to speed on combat, the recruit is of no use to me as a charred corpse!
audio ID: 237 text ID: 519480
Mentor
That's one thorn in our side removed but it's not over yet! I can see that the Drifters deployed a second warp bubble. They must be very eager to add you to their trophy cabinet. Looks like you have to... Oh wait... OK, you'll have to pause that, recruit. You're about to get a chance to prove you have a place with us, defending the Tribes. You have a Drifter Seeker on grid, just dropped out of warp, and you need to take, it, out! Aura, our recruit needs a crash course on gunnery! They're no use to me dead!
audio ID: 366 text ID: 519482
Mentor
That thing was an annoyance. Unfortunately, the Drifters plunked down a second warp disruption generator. They must be really excited to keep you around. So you are going to have to..... Oh hold on,... no time for that recruit, it looks like you are about to get a chance to prove your worth to the state. A Drifter seeker just warped in, you need to take, him, out. Aura get our recruit up to speed on combat, they are of no use to me dead!
audio ID: 364 text ID: 519484
Mentor
You've removed one irritation, good! ... There's a problem though,.. the Drifters deployed a second warp disruption generator. They must be really excited to keep you around. So you are going to have to... Ah wait a second... we're out of time, Recruit. It looks like you're about to get your opportunity to fight for the Federation. The Drifters use Seekers as scouts and raiders and one just warped in, you need to take, it, out! Aura, fire up the combat routines, our recruit needs your help. We can't afford to lose the trainee now!
audio ID: 149 text ID: 519486
Mentor
Captain, I need you to remain calm. You are flying a Corvette fitted with a civilian class weapons system and a Civilian Afterburner for rapid maneuvering. This gives you a significant chance of success when pitted against a single Seeker. Just like with the generator, locate the Circadian Seeker on your overview and select approach from the radial menu.
audio ID: 065 text ID: 519490
Mentor
To lock your weapons system on the Seeker, hold down your left mouse button on it and select 'Lock Target' from the radial menu.
audio ID: 245 text ID: 519492
Mentor
Please orbit and engage the Circadian Seeker now. Move your mouse over the Seeker and hold down the left mouse button to open the radial menu. Then select the 'Orbit' command.
audio ID: 234 text ID: 519494
Mentor
Now it's time to engage your weapons, Captain!
audio ID: 218 text ID: 519496
Mentor
Don't forget to stop your ship!
audio ID: 099 text ID: 519498
Mentor
Well, I didn't expect that from an untrained recruit. Your first kill! Victory in combat is a sacred rite of passage. Having this experience definitely makes you more valuable to the Empire. But enough of the pleasantries. Let us go back to the secondary warp disruption gen... wait... it seems the Drifters seriously want to capture you, recruit. Another one of their Seekers just warped in, I suspect it is looking for survivors, this means that you just got the chance to double your kill record! Purify this threat with the power of your laser. Administer the penalty for interfering with the holy work of the Amarr Empire!
audio ID: 295 text ID: 519501
Mentor
For a rookie, you're quite a surprise! Your first kill! This is the kind of combat experience the Republic needs you to have if you want to keep the Tribes safe. All right, on to the backup warp disrupt... oh what... wait... the Drifters are very serious about getting hold of you, recruit. Another Seeker just warped in, probably part of their search for survivors. You just got a chance to double your kill count! Show it what happens to those who attack the Minmatar people!
audio ID: 396 text ID: 519507
Mentor
Well done, recruit! Your first kill... and you were flying solo! This kind of combat experience is essential for defending the liberties of the Federation. All right, on to the backup warp disrupt... oh what... wait... it seems the Drifters are determined to get a hold of you recruit. Another one of their Seekers has warped in.
audio ID: 133 text ID: 519509
Mentor
Well, I didn't expect that from an untrained rookie! Your first kill! Having combat experience definitely makes you more valuable to the State. All right, on to the backup warp disruption gen.... oh wait a minute... the Drifters seriously want to get to know you, recruit. Another one of their Seekers just warped in, I suspect it's looking for survivors, this means that you just got a chance to double your kill record! Make clear to it what it costs to interfere with the Caldari State!
audio ID: 351 text ID: 519511
Mentor
Captain, let's see what you have learned, can you take out the second Seeker with minimal instruction? First approach the Seeker.
audio ID: 271 text ID: 519513
Mentor
Now select 'Lock Target' on the Seeker.
audio ID: 060 text ID: 519515
Mentor
Don't forget to orbit.
audio ID: 054 text ID: 519517
Mentor
It's time to engage! Fire your weapons! When you have defeated the Seeker, you should stop your ship.
audio ID: 222 text ID: 519519
Mentor
Good work, Captain. You can explore the seeker wrecks to see if they left anything behind. Move your mouse over the wreckage and hold down the left mouse button. A radial menu will appear. Select 'Open Cargo' to view the contents and then click the 'Loot All' button.  Remember to get close.
audio ID: 180 text ID: 519527
Mentor
How did he like that taste of freedom? I appreciate your determination recruit, so I’m sure you'll handle what I'm about to tell you. We’ve been shadowing a squadron of Drifter battleships, and they've changed course for your location. It doesn't matter how much of a natural you are with that railgun, you can’t take on a normal battleship in a corvette, let alone Drifter tech battleships. They will crush you and cast your vote into a black hole. Destroy the secondary warp disruption generator immediately. Let's hope no more Seekers turn up, you have a narrowing window!
audio ID: 056 text ID: 519529
Mentor
I approve of your faith and obedience, Recruit, so I’m sure the news I have will only inspire you to greater efforts. Imperial sensors have detected a squadron of Drifter battleships, and they have just changed course to your location. I don’t care how good you are with that laser turret, you can’t take on advanced Drifter battleships in a corvette. For all your admirable faith, they will surely crush you. You need to destroy that backup warp disruption generator immediately. With any luck we won't get interrupted by more of those cursed Seekers.
audio ID: 081 text ID: 519531
Mentor
I'm thinking you might make a good warrior yet, Recruit, so I’ll clue you in on some strategic intel. Our long-range sensors have tracked a squadron of Drifter battleships, and they are heading for your location. I don’t care how good you are with that autocannon, you can’t take on Drifter battleships in a corvette. They will crush you. You need to destroy that secondary warp disruption generator right now. If you're quick and lucky, you won't get interrupted by any more of those damned Seekers.
audio ID: 048 text ID: 519533
Mentor
I'm starting to like you, Recruit, so I’ll let you in on another secret. We’ve been tracking a squadron of Drifter battleships, and they just turned inbound to your location. I don’t care how good you are with that railgun, you can’t take on a normal battleship in a corvette, let alone Drifter tech battleships. They will most certainly crush you. You need to get that backup warp disruption generator dealt with immediately. With any luck we won't get interrupted by more of those damned Seekers.
audio ID: 243 text ID: 519535
Mentor
To reach the generator faster, you should activate the highlighted afterburner module. This module enables you to trade your ship's capacitor power for speed, allowing you to reach the generator faster. When you are close to the generator, you should lock target.
audio ID: 358 text ID: 519539
Mentor
Recruit, I needn't tell you how many people in the Federation are depending on men and women like us to deal with the threats to their security and freedom. It's bad enough that the border war with the Caldari State continues but these Drifters can strike from anywhere. We need to respond and contain this threat and getting you back home is a crucial first step.
audio ID: 313 text ID: 519541
Mentor
Recruit, the economic security of the State depends on men and women like us to be the hard core of a strong and smart military. The thieving Gallente Federation continues to press us in the Black Rise colony systems and the border regions but these Drifters can strike from anywhere. Dealing with this critical threat requires intel and getting you and the scientists you've recovered home is vital to this end, so eliminate that warp disruptor recruit.
audio ID: 384 text ID: 519543
Mentor
Recruit, I needn't tell you how much the Tribes are depending on men and women like us to deal with the threats to Minmatar Republic. You know the Amarr Empire's war with us continues along the border, and their slave raids are never-ending, but the Drifters' use of wormhole tech means they can strike at will. We need to stop this escalation with the Drifter Hive and your return to base is vital to starting the fight back. Take that final generator out!
audio ID: 335 text ID: 519545
Mentor
Recruit, I needn't tell you how many people in the Empire are depending on men and women like us to protect their mortal souls against the diabolical threats to their security and freedom that surround our glorious Empire. It's bad enough that the war with the Minmatar rebel provinces continues but these Drifters can strike from anywhere. We need to respond and getting you back home is a crucial first step.
audio ID: 337 text ID: 519547
Mentor
After locking target on the generator, you should orbit.
audio ID: 292 text ID: 519549
Mentor
Activate your primary weapon to destroy the generator.
audio ID: 198 text ID: 519551
Mentor
OK, listen carefully, recruit. You've almost run out of time. The Drifter battleship squadron has warped in very close to your location. By destroying the warp disruption generator, you've removed the bubble that prevented you leaving the site. The Tribes will gain nothing from you trying to take them on solo. Republic Security Services need those survivors for debriefing and I’d like to congratulate you on this rescue in person one day. So your orders are to report to Headquarters.... Now!
audio ID: 057 text ID: 519553
Mentor
Recruit, listen carefully, we have very limited time. The Drifter battleship squadron just warped to your location. By destroying the warp disruptor you've removed the bubble that protected the site. It would be a waste of Empire resources to take them on. Namely your body and soul, not to mention the valuable ship and cargo you carry. Intelligence needs those survivors for extensive debriefing and I’d like to shake your hand someday. While blood still runs through it! So your orders are to report to Headquarters... With haste!
audio ID: 121 text ID: 519555
Mentor
Recruit, listen carefully, we have very limited time. A Drifter battleship squadron just warped to your location. By destroying the warp disruptor you've removed the bubble that protected the site. It would be a waste of State resources to take them on. Intelligence needs those survivors for debriefing and I’d like to shake your hand someday. So your orders are to report to Headquarters... Now!
audio ID: 386 text ID: 519557
Mentor
Recruit, listen carefully because you've run out of time here! A Drifter battleship squadron has warped to your location. By destroying the generator you've removed the warp disruption field that shrouded the site. Taking on this Drifter force would be a pointless waste of your life and freedom. Not to mention those survivors, which Federal Intelligence needs to debrief. Report to Headquarters with your vessel and precious cargo... Now!
audio ID: 026 text ID: 519559
Mentor
Captain, your ship is fitted with a warp drive which is capable of bending space and time in order to efficiently displace you toward your destination. I have overridden the ship's clearance system to give you full access to the drive. Find your HQ highlighted in the overview, hold down your left mouse button and select dock on the radial menu. You do not want to face these giant Drifter ships by yourself.
audio ID: 009 text ID: 519561
Mentor
Now, to our current situation, it turns out the Sisters of EVE research team had zeroed in on the whereabouts of the Drifters, and get this, it is some sort of massive Hive! We are urgently requesting more information from Professor Tannen, but this result has attracted attention in high places. Due to your efforts, the Senate's Drifter Emergency Commission has authorized the Federation Navy to mobilize for a counter-attack. This was made possible by your actions today! As a gesture of our appreciation, the Gallente Federation has awarded you with a bonus in ISK. The money will be useful in your promising career but it's not all. I've spoken on your behalf with Navy Command and I’ve been given special authority to accelerate your capsuleer training because I want you to be a part of the counter-attack.
audio ID: 268 text ID: 519612
Mentor
It turns out the Sisters of EVE research team had located the exact location of the Drifter Hive. We are pressing Professor Tannen for more information, but this event has certainly garnered the attention of the higher ups. Due to your efforts, the Chief Executive Panel has spoken, and the Caldari Navy is starting to mobilize a fleet for a counter-attack. This is beyond what I expected of you! As a gesture of our appreciation, the Caldari State has awarded you with a cash bonus. But for once, the money’s not the best part. I pulled for you with HQ and I’ve been given special permission to accelerate your capsuleer training because I want you to be a part of the counter-attack.
audio ID: 024 text ID: 519614
Mentor
Recruit, it turns out the Sisters of EVE research team had pinned down the exact location of the Drifter Hive. We are urging Professor Tannen to elaborate on this information, but your actions have also drawn the attention of Republic Fleet command. Due to your efforts, the Tribal Council has spoken, and the Republic Fleet is starting to mobilize a force for a major counter-attack. You've exceeded my expectations, recruit. Well done! As a token of gratitude, the Minmatar Republic has awarded you a cash bonus. Of course, money isn't everything and I have to say your kudos has risen high. I've also put in a word with Command and I’ve been given direct authority to accelerate your capsuleer training. I need you to be part of this counter-attack, recruit!
audio ID: 112 text ID: 519616
Mentor
It turns out the Sisters of EVE research team had located the exact location of the Drifter Hive. We are pressing Professor Tannen for more information, but this event has certainly garnered the attention of the admiralty. Due to your efforts, the Ministry of War has spoken, and the Amarr Navy is starting to mobilize a fleet for a counter-attack. This is beyond what I expected of you! As a gesture of our appreciation, the Amarr Empire has awarded you with a bonus, that may not give you spiritual growth, but will nevertheless speed you on the path to glory: a small cash bonus. But naturally the money’s not the best part. I've consulted with the admiralty and been given special permission to accelerate your capsuleer training. The reason is quite simple: I want you to be a part of the counter-attack. You will help us rain fire on these demons and thwart their evil plans.
audio ID: 092 text ID: 519618
Mentor
Captain! Bonus payments and accelerated training are quite unusual for a recruit of your status. It is an honor to be serving with you. I must warn you though, capsuleer training is the hardest, most complicated training process known to man, only a fraction of pilots endure it, an accelerated process is going to be very challenging! However, so far you have been performing well. The funds you received are awarded in ISK or InterStellar Kredits. This is the main currency of New Eden and can be used for everything from buying supplies to bribing other capsuleers.
audio ID: 233 text ID: 519637
Mentor
I have highlighted your wallet. You can view your ISK balance there. Remember to close all windows when you are finished using them.
audio ID: 015 text ID: 519643
Mentor
Recruit, your accelerated training is going to start with a bang! One of the Empire's key research outposts in the region has gone completely dark. Normally, we wouldn’t send a recruit to check out a black site. In fact, you shouldn't even know that it exists! But word of your rescue of Professor Tannen has spread. The research outpost is a facility where the Sisters of EVE have been working with us. The Sisters have asked that you, specifically, find out why it has gone silent.
audio ID: 344 text ID: 519647
Mentor
Captain, I am running different preparation scenarios, Research outposts like these often contain highly sensitive data troves that are securely encrypted. I believe it would be wise to upgrade your ship's capability with a Data Analyzer module. However, it seems like the empire's stock of analyzers in this region are fully depleted due to ongoing Drifter attacks. After analysis, it is my conclusion you should build one.
audio ID: 398 text ID: 519653
Mentor
I am temporarily raising your security clearance for this mission. But you are going to have to prepare for this journey. Aura will help you get ready.
audio ID: 069 text ID: 519655
Mentor
Recruit, your accelerated training is going to start with a bang! One of the State's key research outposts in the region has gone completely dark. Normally, we wouldn’t send a recruit to check out a black site. In fact, you shouldn't even know it exists! But word of your rescue of Professor Tannen has spread. The research outpost is a facility where the Sisters of EVE have been working with us. The Sisters have asked that you, specifically, find out why it has gone silent.
audio ID: 078 text ID: 519657
Mentor
You sure are going to start your training with a critical task, recruit! We've lost contact with one of the Republic's most important research outposts in the region. This research outpost is a hidden site where the Sisters of EVE have been working with us. It's the Sisters who requested you personally for this mission.
audio ID: 190 text ID: 519661
Mentor
Recruit, your accelerated training is sure going to begin with a vital mission! One of the Federation's advanced research outposts in the region has gone off the grid. This one recruit, is a black site. The research outpost is a facility where the Sisters of EVE have been working with us. As the rescuer of their people, the Sisters have asked that you be the one to carry out the investigation.
audio ID: 250 text ID: 519665
Mentor
So you want to build a Data Analyzer for your mission? Makes sense to me, but then you'll need the necessary materials to build it. The quickest way to get the materials that you need for this is going to be to raid the coffers of the local pirates. Those guys make me sick, they are parasites on our economy! We recently acquired coordinates for a pirate asteroid colony. I think it is time that you prove to me that you will not tolerate such infractions against the Caldari State. Mind you, if you profit a little bit while you're at it, even better! Remember the creed, the Caldari don't deal in pocket change, the Caldari buy worlds!
audio ID: 116 text ID: 519669
Mentor
Build a Data Analyzer for the mission, eh? OK, that's sounds like a plan, but you'll need the necessary materials to build it. The fastest way to get materials would be to mount a quick raid on a local pirate den. These are the kind of scum who stop at nothing to make a profit, even slavery! Why don't you show me how you deal with traitors and renegades who prey on the Minmatar people? By all means, seize as much as you can and take out any who get in your way! Remember, justice is our aim and the Tribes reward the just!
audio ID: 211 text ID: 519671
Mentor
You need to prepare for this journey and Aura will help you get ready.
audio ID: 369 text ID: 519673
Mentor
Captain, it should come as no surprise that a pirate colony can be a dangerous place to enter alone. Might I suggest an upgrade to your vessel? You have been issued a repair module you can fit on your ship. Additionally, you can improve the effect of your existing Afterburner module by training a skill. An Acceleration Control skillbook has also been issued to you for this purpose. Skill training is vital for your progression in New Eden, and the skills you choose will prepare you for your path in the stars. You can view your current skills by opening the highlighted Character Sheet.
audio ID: 053 text ID: 519675
Mentor
You should now retrieve the new module and skillbook from your redeemable items by clicking on the highlighted NeoCom menu, hovering to inventory and clicking 'Redeem Items'. Once there, you can click on the items and select 'Redeem Selected Items'.
audio ID: 345 text ID: 519677
Mentor
The items will now be in your inventory in the station's item hangar. This is where all of your modules and items will be stored. The 'Ship Hangar' will display all of your ships at the current location. You now have the repair module in your inventory, ready for use. To view it open the highlighted 'Inventory' window from the NeoCom and select the 'Item Hangar'.
audio ID: 085 text ID: 519679
Mentor
You should set your new skill training first. You can view all the skills you have currently learned in the Skills tab of the highlighted Character Sheet.
audio ID: 209 text ID: 519681
Mentor
To train a new skill, simply drag its skillbook from your Item Hangar into your Training Queue. You can can queue up additional training or train skills you've learned to the next level by hovering over them and selecting 'Add to Queue'. Skill training occurs over time regardless of what you may be doing. You should now drag the 'Acceleration Control' skillbook in your Item Hangar to the top of the Training Queue.
audio ID: 145 text ID: 519683
Mentor
Now, you should upgrade your ship by fitting the Repair module to it. To do this, right-click on the module and select 'Fit to Active Ship'.
audio ID: 042 text ID: 519685
Mentor
To see what you have fitted on your ship currently, you should click on the 'Ship Fitting' icon now highlighted.
audio ID: 210 text ID: 519687
Mentor
Captain, your Corvette class ship is now equipped with a repair module, an afterburner for speed and a civilian weapons system for dealing damage. I now calculate your combat odds against a moderate-sized pirate gang to be at an acceptable level. As the pirates are outlaws in New Eden, there are bounties on their heads. Captain, proceed to neutralize those pirates and earn those bounties.
audio ID: 235 text ID: 521163
Mentor
I have highlighted the undock option for you. You should press this when you wish to leave the station and travel the stars.
audio ID: 186 text ID: 521166
Mentor
I have calculated the location of the nearest pirate outpost. You should now click on the location marker icon in the Info Panel.
audio ID: 393 text ID: 521168
Mentor
Captain, I had calculated your combat odds to be within an acceptable level of safety, however I did not anticipate the presence of corrosive gases in this area. If you get caught in a gas cloud your ship will start taking damage. In that case you should use your afterburner and burn through the cloud to get out as fast as possible. Also remember that you can use your repair module should you take damage to your ship. Which you likely will.
audio ID: 152 text ID: 521171
Mentor
Captain, you should now approach the highlighted asteroid colony and activate your afterburner. I have calculated this to be the shortest route through the gas cloud.
audio ID: 073 text ID: 521173
Mentor
Remember to activate your repair module when you take damage and switch it off again when you have repaired successfully.
audio ID: 131 text ID: 521175
Mentor
Captain, there are a lot more pirates than I predicted but I know you can do this. Remember your training; approach, lock, orbit, shoot.
audio ID: 144 text ID: 521177
Mentor
Great job, Captain. I have highlighted the container you need to approach. You should loot its contents and then return to station.
audio ID: 247 text ID: 521179
Mentor
Click on the location marker icon in the Info Panel to dock at your HQ. 
audio ID: 286 text ID: 521181
Mentor
Recruit, the way you tore through that pirate scum was a pleasure. Not only did you wipe away a blight on the region but you've confiscated a trove of materials. Now's the time to try your hand at industry and make something useful from the materials you recovered.
audio ID: 110 text ID: 521183
Mentor
Captain, industry jobs are the capsuleer's way of manufacturing goods for himself. They can be a path to great wealth if you hone your industry skills. You should now have the materials to start production of the Data Analyzer unit for your upcoming reconnaissance mission to the research facility. I have calculated this to be important. To build this module, you’ll first need a Data Analyzer blueprint, which you can buy from the market with your ISK.
audio ID: 220 text ID: 521185
Mentor
You should open the highlighted market tab and use the search functionality to find 'Civilian Data Analyzer Blueprint'.
audio ID: 132 text ID: 521187
Mentor
Once you have located the item, you should click on it to view the active sell orders. Locate one from the list that says it's available in this station then right-click and buy.
audio ID: 151 text ID: 521189
Mentor
You should now right-click on your ship in the station and select 'Open Cargohold'. You can use the right-click, select all to highlight all the items in your cargohold and then click and drag them to the Inventory tab marked 'Item Hangar'.
audio ID: 114 text ID: 521191
Mentor
In your item hangar, locate the Civilian Data Analyzer blueprint. You can right-click on the Blueprint and select 'Use Blueprint'. This will open the Industry window. Here you can see the blueprint you are using in the middle of the window.
audio ID: 359 text ID: 521193
Mentor
To the left you can see the materials that will be used from your Item Hangar and on the right you can see the output, which will be your brand new Civilian Data Analyzer module. You should now select 'Start'. This will start the manufacturing process. You looted enough materials from the pirate outpost to make a second Civilian Data Analyzer at a later point.  Your blueprint original lets you create unlimited Analyzer modules provided you have the required materials.
audio ID: 215 text ID: 521195
Mentor
Recruit, your preparation has been unusually intensive but you're going to thank me for maintaining this pressure once you dive into the next task. You're about to go into a deep and dark zone where something has gone terribly wrong. The Sisters of EVE research facility is totally cut off and I need you out there to find out what happened to them. Professor Tannen wishes to speak to you and I've authorized that. I'll establish her connection to you now.
audio ID: 281 text ID: 521197
Mentor
Captain, I requested you, and only you, for this emergency mission to our research outpost. I had to use all my influence with Republic Fleet command to secure your continuing involvement. After I made it clear the Sisters would suspend our assistance, they granted me this request. The truth is, Captain, that this outpost is vitally important, even more than Fleet Commander Vadari realizes herself. The sad reality is that there are so few people we Sisters can trust these days. Some in the Republic remain suspicious of our humanitarian work with slaves in the Amarr Empire. It's a tragic irony! However, you saved my life and have been very discreet. I feel that I can trust you with this mission.
audio ID: 394 text ID: 521199
Mentor
Captain, it seems you are making some intriguing and influential friends! Your next journey will be a little longer than any you have undertaken in the past. The research outpost is one jump from our present position. That means, that to get there, you will need to jump through a stargate. Along the way, many humans enjoy reflecting on the beauty of the cosmos and report feelings of tranquility and wonder, especially in advance of potentially life-threatening situations such as our current mission. No recruit in your position has been allowed to travel this far or use the stargates. If you become a capsuleer you can travel to the deepest sections of low sec space, hunt for wormholes, or travel with friendly fleets through stargates.
audio ID: 325 text ID: 521201
Mentor
Captain, your Civilian Data Analyzer is now ready. You should open the highlighted Industry window, select the jobs tab and click 'Deliver'. The module will now be in your inventory under Item hangar.
audio ID: 256 text ID: 521203
Mentor
Time to get that module fitted to your ship! Right-click the Civilian Data Analyzer and 'Fit to Active Ship'.
audio ID: 008 text ID: 521205
Mentor
Now you are fully fitted for the Research Outpost, it's time to Undock.
audio ID: 064 text ID: 521207
Mentor
Click on the location marker icon in the Info Panel to set your destination to the neighboring system.
audio ID: 276 text ID: 521209
Mentor
Now you should select the highlighted 'Autopilot' button. This will start your ship moving to the destination system.
audio ID: 041 text ID: 521211
Mentor
Once your ship comes to a stop in the next system, click on the location marker icon in the Info Panel. This will take you to the Research Outpost.
audio ID: 365 text ID: 521213
Mentor
This journey is not far to travel by our standards but remember your good fortune, recruit! The Minmatar Republic covers several regions and contains many star systems but most of our people don't even get off the planet they were born on. Even better, you're on the way to becoming an independent capsuleer, with the right to own and pilot your own ships! That status comes hard and carries high status with it, recruit! Help the Tribes prevail today and you may just earn it!
audio ID: 166 text ID: 521215
Mentor
OK, recruit, you're on the verge of some dark depths now. Very few pilots have ever been allowed to enter this place, let alone trainee capsuleers! These strategic sites are almost always placed in locations that discourage idle visitors, even if they're among the more unique locations in New Eden. And this one, well this one is off the grid and totally silent. I can't tell you what you might find in there. Keep a look out at all times!
audio ID: 022 text ID: 521217
Mentor
Captain, you should now approach the gate. When you are close enough, hold down your left mouse button on the gate and select 'Activate' from the radial menu.
audio ID: 096 text ID: 521219
Mentor
By the Seven Tribes! It looks like another fleet was blown to pieces in here. Drifters, without question, but how? And when? We've heard nothing about a fleet engaged in combat at this site. There should be a Sisters of EVE outpost in here but this mess worries me. You'll have to dive into the depths of the site, get to the research outpost and see what answers it holds. Navigate over to it at once, but stay alert, hostile action is a real possibility...
audio ID: 036 text ID: 521221
Mentor
You should locate the Info Shard on your overview and approach it.
audio ID: 189 text ID: 521225
Mentor
Continue to approach the Info Shard, we need you to be within close proximity. Remember to stop your ship when you reach the Shard.
audio ID: 372 text ID: 521227
Mentor
Recruit, I'm getting indications of some unusual signatures from your sensor feed. I worry the Drifters are putting out an interference field. Watch your back, recruit, you're my eyes and I can't afford to be blind right now.
audio ID: 047 text ID: 521229
Mentor
Captain, for your ears only, I am afraid the Drifters may have hacked our outpost. That could give them access to ship FTL comms and navigation systems we've been developing. Theoretically, it might give them access to some of the ships we've installed prototypes in. It looks like our outpost is relatively intact, you are going to have to try to hack into its mainframe to extract some information on what happened here. Be careful.
audio ID: 293 text ID: 521231
Mentor
Captain, if the outpost is still intact it will have to be hacked. It's a good thing you prepared by bringing a Data Analyzer. Hacking is a delicate process but mastering it can give you access to a lot of wealth in some of the deep and hidden pockets of New Eden. Let me walk you through the process...
audio ID: 240 text ID: 521233
Mentor
Captain, you should now lock target on the Info Shard.
audio ID: 193 text ID: 521235
Mentor
You should now activate the Civilian Data Analyzer on the Info Shard.
audio ID: 142 text ID: 521237
Mentor
You are now attempting to hack into the Info Shard. You should select encrypted nodes until you locate the System Core. After you click a node, the numbers that appear will indicate your proximity to the core. You may come across Defensive Software on your route. You should click on it until you deactivate the firewall.
audio ID: 260 text ID: 521239
Mentor
Now you have successfully hacked into the Info Shard, you should retrieve the cargo.
audio ID: 254 text ID: 521241
Mentor
Elders' teeth! What the..? OK, the site just lit up like, well... Professor Tannen, how about it? Have you seen anything like this before? Is this part of your research?
audio ID: 217 text ID: 521243
Mentor
No, Fleet Commander, I have never seen anything like this before. I suggest the Captain get out of there as fast as possible!
audio ID: 274 text ID: 521245
Mentor
Way ahead of you, professor! Recruit, our deep space scanners just picked up a very large Drifter fleet on a direct heading for your position. I have no idea what you just did but you'd best make like you have a pack of slaver hounds on your heels! Actually, don't even stop to think about that, do what the professor says and just get out of there!
audio ID: 039 text ID: 521247
Mentor
Click the location marker icon in the Info Panel to travel to a safe spot.
audio ID: 072 text ID: 521249
Mentor
Recruit, I don't know how you're doing this again and again, but you've really got something now! This data store you've recovered is a goldmine! The information you just extracted looks like it includes the codes to activate the jump gate to the Drifter Hive. Get them to our fleet and we'll be able to unlock the gate for them. Everyone in the fleet is going to know your name after this!
audio ID: 229 text ID: 521251
Mentor
Recruit, you seem to be in constant touch with Professor Tannen. I hope she's providing intel on the Drifters, there's no time for distractions right now. In any case, now it’s my turn to show you something you’re not going to believe. I’m sending Aura some coordinates. Get there fast, recruit, you're going to like this.
audio ID: 137 text ID: 521255
Mentor
Captain, the Commander has uploaded the location of the forward operating base. This should prove interesting.
audio ID: 084 text ID: 521257
Mentor
Click on the location marker icon in the Info Panel to travel to the forward operating base.
audio ID: 174 text ID: 521259
Mentor
Approach the gate. When you are close, use the radial menu to activate the gate to enter the forward operating base.
audio ID: 318 text ID: 521261
Mentor
That's the way you deal with pirate scum! Recruit! I'm impressed by your diligence. Not only did you eliminate them all but you also recovered materials that can be put to use in service of the Federation. You should get some advice from Aura on self-reliance and industry in New Eden. Building that analyzer from those materials will be the perfect test run.
audio ID: 106 text ID: 521267
Mentor
Recruit, your preparation might seem unrelenting but you'll be thankful it is. I'm insisting on maximum readiness because I am about to send you into a situation with almost no intel. The Sisters of EVE research outpost has gone completely dark and we need you to get out there and find out what's gone wrong. Professor Tannen has asked to speak to you. Get whatever intelligence you can from her, OK? Right, I'll connect her to you now.
audio ID: 017 text ID: 521271
Mentor
Captain, I specifically requested you for this recon mission to our research outpost. I had to push this all the way to the Federal Intelligence Office's Naval Section. The truth is Captain, is this outpost hides an important secret, perhaps more important than even the secretive Commander Torelle realizes. There are few people I can trust and I suspect Torelle is a member of the Black Eagles, the Federation's most ruthless covert operations agency. Their relationship with the Sisters of EVE has been strained to say the least. You, on the other hand plucked me from a burned out wreck and I feel that I can trust you.
audio ID: 309 text ID: 521273
Mentor
Captain, it seems you are making some intriguing and influential friends! Your next journey will be a little longer than any you have undertaken in the past. The research outpost is one jump from our present position. That means, that to get there, you will need to jump through a stargate. Along the way, many humans enjoy reflecting on the beauty of the cosmos and report feelings of tranquility and wonder, especially in advance of potentially life-threatening situations such as our current mission. No recruit in your position has been allowed to travel this far or use the stargates. If you become a capsuleer you can travel to the deepest sections of low sec space, hunt for wormholes, or travel with friendly fleets through stargates.
audio ID: 383 text ID: 521277
Mentor
You know, you should consider yourself lucky, recruit! Even though the Gallente Federation is vast and contains hundreds of star systems, many people never even get off their home planet. Not only that, but you are on your way to becoming an independent capsuleer, able to pilot your own ships! That's a very special status, Recruit,... earn it!
audio ID: 038 text ID: 521279
Mentor
Here we are, recruit,.. you're about to take a step into a dead zone. No pilot in your position has ever been allowed to enter a place like this. The fact is, these sites are always placed in some of the strangest and most obscure areas of New Eden. And in fact I have no idea what you are about to encounter here. Keep your eyes open.
audio ID: 165 text ID: 521281
Mentor
This is worse than I expected! Another fleet destroyed? The Drifters have been allowed to go too far. I need to know what happened here. We had no word at all that a fleet was in combat at this location. All I know is there should be a Sisters of EVE outpost there. Let's hope it's intact and holds some answers. Make your way to it now, but stay alert for hostiles...
audio ID: 332 text ID: 521284
Mentor
Recruit, your sensor feed is showing some strange signatures circling the outpost. But I can't get a clear image... can you see anything unusual around the outpost? Maybe the Drifters are generating interference. Watch yourself, you're my only set of eyes and ears out there.
audio ID: 213 text ID: 521289
Mentor
What in the name of... The site just lit up like Crystal Boulevard! Professor Tannen, have you ever seen anything like this? Is this your tech?
audio ID: 264 text ID: 521299
Mentor
No question about that, professor! Recruit, our tripwire sensor net just picked up a giant Drifter fleet on course for your location. I don't know what you just activated but it's calling up a storm! She may only be a scientist but I agree with the professor's assessment, get out before that storm arrives!
audio ID: 334 text ID: 521303
Mentor
Recruit, if I hadn't seen you pull off some impressive stunts already, I'd suspect you of being some kind of double agent. What you've uncovered here is a feast of intelligence! The data that you just extracted looks like it includes key codes to activate the jump gate to the Drifter Hive's location. If you can get these to our fleet, we can use them to unlock the gate to the Hive. Ooh, you are going to be the toast of the fleet!
audio ID: 259 text ID: 521305
Mentor
Recruit, our comms keep getting blocked by Professor Tannen. I hope you're extracting some useful intel on the Drifters and not indulging in gossip about holo actors! No but seriously, I want to show you something... I’m sending Aura some coordinates. Get there soon, recruit, I think you're going to like this.
audio ID: 277 text ID: 521309
Mentor
Recruit, the way you dealt with the pirates has impressed me. Not only did you eliminate them all but you also reclaimed valuable materials. Now test your skills as an industrialist and create something of value from those materials you just recovered.
audio ID: 102 text ID: 521322
Mentor
Recruit, your preparation may seem overwhelming but you'll be glad that you are being held to a high standard. I am about to release you into the unknown. The Sisters of EVE research outpost critical to our efforts against the Drifters has gone completely dark. We need you to get out there and find out what happened. Professor Tannen has asked to speak to you personally. I have approved that communication and I am connecting her to you now.
audio ID: 127 text ID: 521326
Mentor
Captain, I specifically requested you for this recon mission to our research outpost. I had to push this all the way to the Board of Directors. I was adamant that the Sisters would not be of any further assistance if they would not grant me this request. The truth is, Captain, that this outpost is very important, more important than Fleet Commander Kaatara realizes. In all honesty there are few people I can trust these days, the Empire's relationship with the Sisters of EVE has been tense in the past. You saved my life however and I feel that I can trust you.
audio ID: 360 text ID: 521328
Mentor
You know, you're very fortunate, recruit! Even though the Caldari State stretches across several regions and many star systems, most people never even get off their home planet. Not only that, but you are on your way to becoming an independent capsuleer, able to own and pilot your own ships! That's a very special status, Recruit... work hard to achieve it!
audio ID: 044 text ID: 521333
Mentor
All right recruit, you are now in the dark. No pilot in your position has ever been allowed to enter this place. Truth be told, sites like these are some of the most mysterious places in New Eden. And this one, well this one is well off the grid, I honestly have no idea what you are about to find here.
audio ID: 128 text ID: 521336
Mentor
Damn! It looks like the Drifters really tore our fleet apart. What the hell happened here? We had no comms traffic that a fleet had run into trouble. All I know is there should be a Sisters of EVE outpost in the depths of this place, hopefully that holds some answers. Navigate to it right now, but keep an eye out and be alert for hostiles...
audio ID: 204 text ID: 521338
Mentor
Recruit, your telemetry indicates some strange signatures circling the outpost. But I can't get a precise read on them... Probably the Drifters generating interference. Watch your six, you are the only set of eyes and ears I have out there.
audio ID: 385 text ID: 521344
Mentor
What is this? These things just lit up the site... Professor Tannen, have you ever seen anything like this? Is this your tech?
audio ID: 323 text ID: 521352
Mentor
You aren't kidding, professor! Recruit, our strategic scanners just picked up a giant Drifter fleet on course for your location. I don't know what you just activated but it's roused a flock of predators! She may be an amateur but I agree with the professor's tactical analysis, get out of there!
audio ID: 321 text ID: 521356
Mentor
Recruit, if you hadn’t already pulled off a few other coups today, I’d accuse you of trickery. You've really uncovered a treasure trove here! The information that you just extracted appears to include the codes needed to activate the jump gate to the Drifter Hive. This means that if you get them to our fleet, we can use them to unlock the gate to the Hive. Oh, are you going to be popular.
audio ID: 179 text ID: 521358
Mentor
Recruit, our comms keep getting blocked by Professor Tannen. I bet she's passing on some valuable insights into the Drifters and not idle chatter. In any case, now it’s my turn to show you something you’re not going to believe. I’m sending Aura some coordinates. Get there fast, recruit, you're going to like this.
audio ID: 052 text ID: 521362
Mentor
Recruit, the way you dealt with the pirates has impressed me. Not only did you strike them down with glorious fury but you also reclaimed valuable materials. Now test your skills as an industrialist and create something of value from those materials you just recovered.
audio ID: 232 text ID: 521434
Mentor
Recruit, your preparation may seem overwhelming but you will be glad that you are being held to high standards because I am about to release you into the unknown. The Sisters of EVE research facility has gone completely dark and we need you to get out there and find out what happened. Professor Tannen has asked to speak to you personally. I have approved that communication and I am connecting her to you now.
audio ID: 130 text ID: 521438
Mentor
This is a brief journey but consider your good fortune, even though the Empire of Holy Amarr stretches across the heavens, embracing hundreds of star systems, most of the people don't ever leave their home planet. Moreover, you are well on your way to becoming an independent capsuleer, able to command your own ships! That's an elite and revered status, recruit, and today you might just earn it!
audio ID: 312 text ID: 521444
Mentor
All right recruit, you are now in the abyss. A void, no pilot in your position has ever been allowed to enter here. Truth be told, sites like these are some of the most mysterious places in New Eden. And this one, this one is well off the grid, I honestly have no idea what fiendish foes you might find here.
audio ID: 013 text ID: 521446
Mentor
Damnation! It looks like the Drifters really tore our fleet apart. What the hell happened here? We had no word that an Amarr fleet had run into trouble at this location. All I know is there should be a Sisters of EVE outpost in the depths of this place. Let us hope that holds some answers. Navigate your way to it immediately, but keep an eye out and be alert for hostiles...
audio ID: 182 text ID: 521448
Mentor
Captain, this site is quite unusual and it is enormous. In order for you to save time you might want to activate your afterburner to travel faster through it. However, stay alert because this is uncharted territory, the Sisters of EVE have been doing some unusual research here which does not show up in records accessible to me. We don't know what the Drifters were doing here. Be very careful, Captain.
audio ID: 012 text ID: 521450
Mentor
Recruit, your telemetry indicates some anomalous signals circling the outpost. But I can't get a precise read on them... Perhaps the Drifters are generating interference. Have faith and remain vigilant, you are the only set of eyes and ears I have out there.
audio ID: 156 text ID: 521452
Mentor
By the First Prophet! What is this? These things just lit up the site... Professor Tannen, have you ever seen anything like this? Is this your tech?
audio ID: 336 text ID: 521458
Mentor
Sound advice, professor! Recruit, the Imperial sensor net just picked up a large Drifter fleet on course for your location. I don't know what you just activated but it's roused up a demon storm! It's safe to say they're hungry for your blood. The professor may be an amateur but I agree with the her tactical analysis, get out of there!
audio ID: 086 text ID: 521462
Mentor
Recruit, if you hadn’t already pulled off a few other impressive coups today, I’d accuse you of witchcraft and trickery. You've really uncovered a treasure trove here! The information you just extracted appears to include the codes needed to activate the jump gate that takes us all the way to the Drifter Hive. This means that if you get them to our fleet, we can use them to unlock the gate to the Hive. You're going to be rather popular.
audio ID: 082 text ID: 521464
Mentor
Captain, congratulations on finding the Drifter gate codes, that is amazing work. The Drifters must have been trying to link our outpost to their network through that gate. But there's something else that worries me, I navigated through some of the data when you brought me the mainframe online and it's worse than I thought. I suspect the Drifters may have hijacked one of the capital ships carrying our prototype systems. In their hands, it poses a great threat. Luckily, the ship may be vulnerable to stasis webbing. It could slow it down to a halt. Captain, I am going to upload to Aura instructions on how to fit your ship with a Stasis Webifier the next time you are in station, that will improve your capabilities out there.
audio ID: 020 text ID: 521466
Mentor
Recruit, our comms keep getting blocked by Professor Tannen. I trust she's passing on some valuable insights into the Drifters and not idle chatter. Now, it’s my turn to show you something you’re not going to believe. I’m sending Aura some coordinates. Get there with haste, recruit, you're going to like this.
audio ID: 205 text ID: 521468
Mentor
Behold... the righteous wrath of the Amarr Empire made flesh! This is our fleet, the force that will strike at the Drifters! Dreadnoughts, battleships, cruisers and frigates are all being prepared for action at our Astrahus Citadel forward operating base, all soon to be equipped with your jump key codes that will land them in the Drifter’s front yard. Recruit, I don’t usually do this, but it’s going to take a few minutes to upload the jump gate keys from your mainframe. I suggest you fly down and introduce yourself. Some of the captains have been talking as if your success is the divine will, and I’d like that kind of faith to spread. Be sure to enjoy this glorious sight while you can. If you make naval capsuleer, you might command any one of these ships someday. I can tell you they’re a lot more rewarding to look at when you’re in control. Aura, help our favorite recruit gain a true appreciation of the majesty before us.
audio ID: 272 text ID: 521674
Mentor
Captain, the assembled strike force includes several ship classes you’ll often encounter in New Eden.
audio ID: 021 text ID: 521676
Mentor
You can take a closer look at any of the ships by using the radial menu to select 'Look At'. Remember to refocus your camera by right-clicking and select 'Look at my ship'.
audio ID: 104 text ID: 521678
Mentor
All right fleet, calm down, our hero of the hour is going to pause here while we upload the key codes from his ship. Then the Empire has a special surprise for him back at base. The Amarr Empire takes care of its heroes. Faithful service is acknowledged and rewarded. Am I right fleet?
audio ID: 296 text ID: 521680
Mentor
Captain, the upload is going to take a while, in the meantime take a look at our Astrahus forward operating base, it's a Citadel type structure. Citadels are the biggest structures in New Eden that capsuleers can build. These massive cities are quite the sight to look at. Since you have to kill some time while the key codes are uploading to the fleet, you have a perfect opportunity to practice some of your maneuvering skills. You can try manual piloting by double-clicking anywhere in space, or you can use the arrow keys on your keyboard for a unique piloting experience.
audio ID: 348 text ID: 521682
Mentor
All right recruit, the upload is complete and the fleet is almost ready to deploy. But while the last preparations are being made I’m going to suggest you return to base and pick up that surprise I mentioned earlier. A token of our gratitude. Sounds good, doesn’t it? Trust me it’s better than you think.
audio ID: 320 text ID: 521684
Mentor
When you are ready fly to the Forward Point next to the Dreadnought class vessel.
audio ID: 140 text ID: 521686
Mentor
When you are ready to return to HQ, click on the location marker icon in the Info Panel.
audio ID: 225 text ID: 521688
Mentor
Now turn your Autopilot on.
audio ID: 261 text ID: 521690
Mentor
When you reach your destination and the autopilot switches off, click on the location marker icon in the Info Panel to dock at HQ.
audio ID: 033 text ID: 521692
Mentor
You should collect all your rewards by checking your redeemable items under the NeoCom menu and inventory tab. You can move those to your Item Hangar by selecting them and clicking 'Redeem Selected Items'.
audio ID: 324 text ID: 521694
Mentor
Open your Inventory and select Item Hangar. There you will find your Mini Skill Injector.
audio ID: 040 text ID: 521696
Mentor
Captain, double click on your new Mini Skill Injector and confirm the injection. This will give you unallocated skill points that you can use to progress your training.
audio ID: 105 text ID: 521698
Mentor
Open your character sheet to use your unallocated skill points. I suggest you search for 'Frigate' and drag your empire's frigate skill into the Training Queue. When you've done that, find the 'Apply Skill Points' button and click it. Your frigate skill will have advanced a level. These skills will help you become better prepared for the upcoming battle.
audio ID: 068 text ID: 521700
Mentor
Captain, it's time to use your new ship. In your inventory, select your Ship Hangar. There you will see you are currently in your corvette. Right-click your active ship and click 'Leave Ship'.
audio ID: 379 text ID: 521702
Mentor
You should now right-click your new frigate and select 'Assemble Ship'. This will finalize the last preparations and calibrate your vessel, so you can pilot it.
audio ID: 387 text ID: 521704
Mentor
Right-click your new ship and select 'Make Active'. You have now boarded your new ship.
audio ID: 326 text ID: 521706
Mentor
Right-click your old corvette and select 'Repackage'. This will remove the modules fitted to that ship and make it easier to transport in the future.
audio ID: 316 text ID: 521708
Mentor
It's now time to fit your new ship with modules. Open your Inventory and go to Item Hangar. You will want to fit multiple weapons, an afterburner, a stasis webifier, a damage control and your repair module. To fit, right-click on each of the modules and select 'Fit to Active Ship'. You should then open your fitting window and ensure you have everything you need fitted to your ship. Now that you have prepared your ship for the fight Captain, it is time to head into space and start the journey to the Drifter Hive Stargate!
audio ID: 354 text ID: 521710
Mentor
You should now undock and click on the location marker icon in the Info Panel and then activate your autopilot.
audio ID: 228 text ID: 521712
Mentor
When you reach your destination, click on the next location marker in the Info Panel to travel to the site.
audio ID: 059 text ID: 521714
Mentor
When you're ready, you should approach the Spatial Rift and activate the gate using the radial menu.
audio ID: 380 text ID: 521716
Mentor
Captain, as soon as possible, start approaching the highlighted capital ship, and use your afterburner to get there before it joins the enemy fleet. Hurry!
audio ID: 002 text ID: 521718
Mentor
Approach and orbit the capital ship, then select 'Lock Target' as soon as you get close to it.
audio ID: 195 text ID: 521720
Mentor
Use your stasis webifier to slow the ship down and then activate your primary weapons.
audio ID: 342 text ID: 521722
Mentor
Reinforcements are on their way Captain, keep your web on it and keep firing. We need to destroy that ship!
audio ID: 004 text ID: 521724
Mentor
Locate the Hive on your overview and approach it - it's time to rejoin the fleet! Don't forget to use your afterburner and stop your ship when you reach the hive.
audio ID: 248 text ID: 521726
Mentor
You should now lock targets and destroy the Circadian Seekers near the Hive.
audio ID: 314 text ID: 521728
Mentor
Now it's time to lock your targets on the Hive and fire your primary weapons.
audio ID: 124 text ID: 521730
Mentor
Click on the highlighted EVE Help icon in the NeoCom and select 'Show Career Agents'.
audio ID: 298 text ID: 521732
Mentor
Behold... an unyielding arm of the Caldari State, the force that will strike at the Drifters, our fleet! Battleships, cruisers and frigates all being prepared for action at our Astrahus Citadel forward operating base... all soon to be equipped with the jump key codes you recovered. With those we'll land the fleet in the Drifter’s front yard. Recruit, I don’t usually do this, but it’s going to take a few minutes to upload the jump gate keys from your computer core to the rest of the fleet. I suggest you fly down and introduce yourself. The way a few of the captains have been talking, you’re a lucky charm and I’d like that luck to rub off. And enjoy the view while you can. If you make naval capsuleer, you might command any one of these ships someday. I can tell you they’re a lot more rewarding to look at when you’re in control. Aura, help our favorite recruit get a handle on the might assembled before us.
audio ID: 306 text ID: 521736
Mentor
All right fleet, calm down, our hero of the hour is going to stick around while we upload the key codes from their ship. Then the State has a special surprise in store back at base. The Caldari take care of their heroes. Am I right fleet?
audio ID: 169 text ID: 521742
Mentor
All right recruit, the upload is complete and the fleet is almost ready for battle. But while the last preparation steps are going down I’m going to suggest you skip back to base and pick up that special something I was talking about a minute ago. Sounds good, doesn’t it? Trust me it’s better than you think.
audio ID: 098 text ID: 521746
Mentor
Behold... a swift spearhead of the Gallente Federation, our fleet, the strikeforce that will take the fight to the Drifters! Dreadnoughts, battleships, cruisers and frigates are all being prepared for action at our Astrahus Citadel forward operating base, all soon to be equipped with the gate key codes you recovered which will land our fleet in their front yard. Recruit, I don’t usually do this, but it’s going to take a few minutes to upload the jump gate keys from your mainframe. I suggest you fly down there and introduce yourself. The way a few of the captains have been talking, you’re a lucky charm and I’d like that luck to rub off. And enjoy the perspective while you can. If you make naval capsuleer, you might command any one of these ships someday. I can tell you they’re even more interesting when you’re in control. Aura, help our favorite recruit get a clear sense of the power on display before us.
audio ID: 093 text ID: 521748
Mentor
All right, All right fleet, calm down,... our hero of the hour is going to stick around while we upload the key codes from his ship. Then the Federation has a special surprise for him back at base. The Gallente take care of their heroes. Am I right fleet?
audio ID: 343 text ID: 521754
Mentor
All right recruit, the upload is complete and the fleet is almost war ready. But while the last preparation steps are going down I’m going to suggest you return to base and pick up that special item I was talking about a minute ago. Sounds good, doesn’t it? Trust me it’s better than you think.
audio ID: 239 text ID: 521758
Mentor
Behold... an avenging sword of the Minmatar Republic, our fleet, the force that will strike at the Drifters! Dreadnoughts, battleships, cruisers and frigates are all being prepared for action at our Astrahus Citadel forward operating base, all soon to be loaded with the key codes you recovered. The entire force will be able to jump right inside their outer defenses. Recruit, I don’t usually do this, but it’s going to take a few minutes to upload the jump gate keys from your mainframe. I suggest you fly down and introduce yourself. The way some of the captains have been talking, you’re like a lucky totem and I wouldn't mind your luck rubbing off on us all. Take a moment to enjoy the vista of all these ships while you can. If you make naval capsuleer, you could be in command of one of these beauties someday. I promise you, they're even more inspiring when you’re in control. Aura, help our favorite recruit get a handle on the might assembled before us.
audio ID: 088 text ID: 521760
Mentor
All right, fleet, calm down, our hero of the hour is going to stick around while we upload the key codes from there ship. Then the Republic has a special surprise back at base. The Minmatar take care of their heroes. Am I right fleet?
audio ID: 327 text ID: 521766
Mentor
OK, Recruit, the upload is complete and the fleet is almost ready for the battle. While we're prepping the remaining squadrons, I suggest you head back to base and pick up that special item I was talking about a moment ago. Sounds good, doesn’t it? Trust me it’s better than you think.
audio ID: 055 text ID: 521770
Mentor
Recruit, I have very high standards for my trainees and you have repeatedly exceeded them. I have thus decided to greenlight you for participation in the counter strike against the Drifters: Operation Cleansing Flame. Consider this your final test before reaching naval capsuleer status. I don't have to tell you how rare it is to be honored in this way. Now, I hope you don’t think I am going to let you go to battle in that little Impairor-class corvette you’ve been flying around all day. Nimble as it is, it does not adequately represent the power of our great Empire. No, recruit, the Amarr Empire always takes care of those who are faithful. So I am now awarding you with a new vessel to participate in my strike operation. I think you are really going to like the added punching power it brings. I am also awarding you with some upgraded modules to fit to it. Very well, the only thing left is to acquire the skills to efficiently fly your new prize. I don’t have time to wait around, so let’s speed things along with a skill injector. Normally these things would set you back a small fortune but this one is on the Empire. Aura will guide you through using the injector. Fit wisely recruit, we are heading up against an unpredictable foe.
audio ID: 395 text ID: 521772
Mentor
Captain, you have been awarded with a new frigate. This ship is a considerable upgrade from your corvette. Your new frigate gives you far more flexibility in how the vessel is outfitted. For your upcoming combat I suggest using the Afterburner and repair module you have already mastered. Additionally, you have been rewarded with some upgraded modules for your ship including a few additional weapons. They must be very impressed with you since they have also awarded you a mini skill injector. These are usually only reserved for fully qualified capsuleers but it is my assessment that you can handle a mini injector without major risk to your limbic system... probably! Skill injectors are devices capable of transneural scanning and can lay synaptic patterns down in new combinations with skillbook data. What this means is that if you like learning fast, these are for you. Now, lets go through how we can optimally set up your ship for the combat ahead. Professor Tannen has advised that you fit your ship with a Stasis Webifier, and you should not take that suggestion lightly, Captain.
audio ID: 188 text ID: 521774
Mentor
Recruit, I have very high standards for my trainees and you have repeatedly exceeded them. I have thus decided to greenlight you for participation in the counter strike against the Drifters: Operation Black Edge. Consider this your final test before reaching naval capsuleer status. Now, I hope you don’t think I am going to let you go to battle in that little Ibis-class corvette you’ve been flying around all day. No, recruit, the Caldari State always takes care of the people who create value for it. So I am now awarding you with a new ship to participate in my strike operation. I think you are really going to like the added punching power it brings. I am also awarding you with some upgraded modules to fit to it. Now, the only thing left is to acquire the skills to effectively fly your new acquisition. I don’t have time to wait around, so let’s speed things along with a skill injector. Normally these things would set you back a small fortune but this one is on me. Aura will guide you through using the injector. Fit wisely recruit, we are heading up against an unpredictable foe.
audio ID: 097 text ID: 521776
Mentor
Captain, you have been awarded with a new frigate. This ship is a considerable upgrade from your corvette. Your new frigate gives you far more flexibility in how the vessel is outfitted. For your upcoming combat I suggest using the Afterburner and repair module you have already mastered. Additionally, you have been rewarded with some upgraded modules for your ship including a few additional weapons. They must be very impressed with you since they have also awarded you a mini skill injector. These are usually only reserved for fully qualified capsuleers but it is my assessment that you can handle a mini injector without major risk to your limbic system... probably! Skill injectors are devices capable of transneural scanning and can lay synaptic patterns down in new combinations with skillbook data. What this means is that if you like learning fast, these are for you. Now, lets go through how we can optimally set up your ship for the combat ahead. Professor Tannen has advised that you fit your ship with a Stasis Webifier, and you should not take that suggestion lightly, Captain.
audio ID: 258 text ID: 521778
Mentor
Recruit, I have very high standards for my trainees and you have repeatedly exceeded them. I have therefore decided to approve you for participation in the counter strike against the Drifters: Operation Liberty Spear. Consider this your final test before reaching naval capsuleer status. Now, I hope you don’t think I'm going to let you go into the line with the trainee's Velator-class corvette you’ve been flying around all day. No, recruit, the Gallente Federation always takes care of the people who fight for its freedoms. I'm now awarding you with a new ship to participate in my strike operation. I think you are really going to like the added ass-kicking power it brings. I'm also giving you some upgraded modules to fit to it. Now, the only thing left is to acquire the skills to efficiently fly your new darling. The operation can't wait for much longer, so let’s speed things up with a skill injector. Normally these things would set you back a small fortune, but this one is on me. Fit wisely recruit, we are heading up against an unpredictable enemy that has often surprised us. Aura, guide our recruit through using the injector.
audio ID: 402 text ID: 521780
Mentor
Captain, you have been awarded with a new frigate. This ship is a considerable upgrade from your corvette. Your new frigate gives you far more flexibility in how the vessel is outfitted. For your upcoming combat I suggest using the Afterburner and repair module you have already mastered. Additionally, you have been rewarded with some upgraded modules for your ship including a few additional weapons. They must be very impressed with you since they have also awarded you a mini skill injector. These are usually only reserved for fully qualified capsuleers but it is my assessment that you can handle a mini injector without major risk to your limbic system... probably! Skill injectors are devices capable of transneural scanning and can lay synaptic patterns down in new combinations with skillbook data. What this means is that if you like learning fast, these are for you. Now, lets go through how we can optimally set up your ship for the combat ahead. Professor Tannen has advised that you fit your ship with a Stasis Webifier, and you should not take that suggestion lightly, Captain.
audio ID: 352 text ID: 521782
Mentor
Recruit, I have very high standards for my trainees and you have repeatedly exceeded them. As a result, I've decided to greenlight you for participation in the counter strike against the Drifters: Operation Vengeful Blade. Consider this your final test before reaching naval capsuleer status. Now, I hope you don’t think I am going to let you go to battle in that little Reaper-class corvette you’ve been flying around all day. No, Recruit, the Minmatar Republic always takes care of its warriors, especially those who've done so much to defend the Tribes. I'm awarding you with a new ship to participate in my assault operation. I think you are really going to like the added striking power it brings. I'm also awarding you with some upgraded modules to fit to it. Now, the only thing left is to acquire the skills to efficiently pilot your new and improved warship. I don’t have time to wait around, so let’s speed things along with a skill injector. Normally these things would set you back a small fortune but this one is on me. Aura will guide you through using the injector. Fit wisely recruit, we are heading up against an unpredictable foe.
audio ID: 346 text ID: 521784
Mentor
The fleet is at the gate, recruit. You know the objective: destroy the Hive, remove the threat. Purge them with the holy fire of our Empire. With the Drifters pushed back, the great houses of the Amarr Empire can secure trade routes, continue spreading the true faith, and prepare a proper military response to the rebel provinces of the so-called "Minmatar Republic". We are hoping that we will learn more about the infernal Drifters in this attack, and figure out why they have been attacking us and removing the survivors. Too many souls have perished to their corrupt and perverse ways.
audio ID: 376 text ID: 521788
Mentor
The fleet is at the gate, recruit. You know the philosophy: destroy the Hive, remove the threat. With the Drifters pushed back, the megacorporations of the Caldari State can secure trade routes, continue expanding the economy, and establish a proper military deterrent to the Gallente Federation. We are hoping that we will learn more about the Drifters in this attack, and figure out why they have been attacking us and removing the survivors. We've lost too many fine patriots already.
audio ID: 011 text ID: 521790
Mentor
The fleet is at the gate, recruit. You know the objectives: destroy the Hive, remove the threat. With the Drifter incursion pushed back, the Federal Navy can get back to securing our borders and the freedom of travel for our people. We cant really lose more resources from establishing a proper military containment of the Caldari State. I must say that I'm hoping to learn more about the Drifters from this attack. It's vital to determine why they have been attacking us and removing all survivors. We have lost too many citizens.
audio ID: 029 text ID: 521792
Mentor
The fleet is at the gate, recruit. You understand what's at stake: the Hive must be destroyed to remove this threat. With the Drifters pushed back, the Seven Tribes of the Minmatar Republic can secure our homes and trading caravans, continue to rebuild the economy, and re-establish our defensive cordon against the Amarr Empire. We are hoping that we will learn more about the Drifters from this attack. It's imperative to find out why they have been attacking us and removing the survivors. We've lost too many brothers and sisters to this invasion.
audio ID: 172 text ID: 521794
Mentor
All right recruit, this is the gate, the spatial rift, that leads to the Drifter Hive. Our fleet just jumped in minutes ago, so expect some friendly company. You're going to need it.
audio ID: 080 text ID: 521796
Mentor
All right recruit, this is the gate, the spatial rift, that leads to the Drifter Hive. Our fleet just jumped in minutes ago, so expect some friendly company. You're going to need it.
audio ID: 282 text ID: 521798
Mentor
All right recruit, here's the gate, the spatial rift, that will lead to the Drifter Hive. Our fleet just jumped in moments ago, so you'll be in good company. The best in fact! And believe me, you are going to need it.
audio ID: 066 text ID: 521800
Mentor
All right recruit, this is the gate, the spatial rift, that leads to the Drifter Hive. Our fleet just jumped in minutes ago, so expect some friendly company. You're going to need it.
audio ID: 311 text ID: 521802
Mentor
Welcome to the grand show recruit! Attention fleet! This is Fleet Commander Tahron, I am assuming tactical command of the counter strike force.
audio ID: 125 text ID: 521806
Mentor
Listen up capsuleers, here's the situation: the Drifter fleet is counterattacking from positions around the periphery. If you missed the massive, spiked, round-looking behemouth, let me be the first to introduce you to the Hive. It’s pumping out the Drifter Seekers like a wheel of the inferno's very own dark mills! I want this mill wheel shattered and to do that we need to break through their defense fleet.
audio ID: 291 text ID: 521808
Mentor
So the plan is this: we will take out their fleet to clear a path to the Hive. Battleship wings, you are the force that will punch through their lines! Cruisers, support the flanks of our heavies and be ready to provide disruptor support! Frigates, I need your dogfighting skills! You are the paladins that must keep any Seekers or drones off the backs of the heavy ships and their support cruisers! Every shot will count. I need every ship in the fight for as long as possible! Follow the lead of your commanders and maintain fire discipline!
audio ID: 194 text ID: 521810
Mentor
Recruit! What are you waiting for, you know the drill: approach, lock, orbit, destroy. Start handling those seekers, at this point I need you to leave the battleships to the heavies.
audio ID: 224 text ID: 521812
Mentor
What blasphemy is this place? They seem to be assembling some... abominations. And they're using our people... as parts...? We'd better deliver all possible holy fire to these degenerates, this is as vile as it gets.
audio ID: 119 text ID: 521814
Mentor
Analyzing… Encrypted Base-12. Trinary datastream. A bit complex for battle comms.
audio ID: 363 text ID: 521816
Mentor
Recruit, come in! The Sisters of EVE research outpost, was developing sophisticated FTL communications technology, and around the time the facility went dark we lost communications with the TES Faithful Shield. I should have seen this coming… this is what they were doing at that outpost.
audio ID: 146 text ID: 521818
Mentor
Recruit, I need you to intercept that capital ship as soon as possible and I need you to SLOW, IT, DOWN! TES Faithful Shield is an Apostle-class Force Auxiliary, a new and tremendously effective support ship, and it's heading towards the Drifter fleet. If it joins up with them, their formations will be hugely reinforced and we might not be able to punch through. I am seeing a Stasis Webifier fitted to your ship. That was good forward planning, and it's precisely what you need for this task. Halt that ship recruit, IT IS OF PARAMOUNT IMPORTANCE!
audio ID: 253 text ID: 521820
Mentor
Welcome to the show recruit! Attention fleet! This is Fleet Commander Kaatara, I am assuming tactical command of the Drifter strike force, colony fleet.
audio ID: 115 text ID: 521822
Mentor
Listen up capsuleers, here's the situation: the Drifter fleet is counterattacking from positions around the periphery. If you missed the massive, spiked, round-looking thing, let me be the first to introduce you to the Hive. It’s pumping out the Drifter's Seekers like a New Caldari megafactory and I doubt we can stop it until we break through the perimeter defenses.
audio ID: 294 text ID: 521824
Mentor
So the plan is this: we will take out their fleet to clear a path to the Hive. Battleship wings, you are hammers that will break their lines apart! Cruisers, support the flanks of the big boys and be ready to provide ECM support! Frigates, I need your dogfighting skills! You guys have to keep any Seekers or drones off the backs of the battleships and their support! Every shot will count in this battle and I need every ship in the fight for as long as possible! Follow the lead of your commanders and maintain fire discipline!
audio ID: 196 text ID: 521826
Mentor
Recruit! What are you waiting for, you know the drill: approach, lock, orbit, destroy. Start handling those seekers, at this point I need you to leave the battleships to our hammers!
audio ID: 289 text ID: 521828
Mentor
What the hell is this place, they seem to be assembling some... abominations? ..and they're using our people? ...as parts? We better eliminate these degenerates, this is just beyond disturbing!
audio ID: 005 text ID: 521830
Mentor
Analyzing... Encrypted Base-12 in a trinary data format. A bit complex for battle comms.
audio ID: 331 text ID: 521832
Mentor
Recruit, come in! The Sisters of EVE research outpost, was developing sophisticated FTL communications technology, and around the time the facility went dark we lost communications with the CNS Market Forces. I should have seen this coming... this is what they were doing at that outpost.
audio ID: 143 text ID: 521834
Mentor
Recruit, I need you to intercept the capital ship as soon as possible and I need you to SLOW, IT, DOWN! CNS Market Forces is a Minokawa-class Force Auxiliary, a new and tremendously effective support ship and it's heading towards the Drifter fleet. If it joins up with the them, their formations will be hugely reinforced and we might not be able to punch through. I don't know how you thought of it, but for some reason you have fitted your ship with a Stasis Webifier, that is precisely what we need for this task. Halt that ship recruit, IT IS OF PARAMOUNT IMPORTANCE!
audio ID: 304 text ID: 521836
Mentor
Welcome to the fight, Recruit! Lets put on a show! Attention fleet! This is Fleet Commander Torelle, by authority of the Senate, I'm assuming tactical command of the Drifter strike force.
audio ID: 185 text ID: 521838
Mentor
Listen up capsuleers, here's the situation: the Drifter fleet is counterattacking from positions around the edge of this zone. If you missed the enormous ring of spikes and inhuman technology, let me be the first to introduce you to the Drifter Hive. It's pouring out the Drifter's Seekers like they're going out of style! Well, this is one fashion I want stamped out but we can only do it if we break through their defense forces.
audio ID: 226 text ID: 521840
Mentor
So the plan is this: we will take out their fleet to clear a path to the Hive. Battleship wings, you are the spear-tip that breaks their ranks! Cruisers, support the flanks of the big boys and be ready to provide E-war support! Frigates, I need your dogfighting skills! You guys have to keep any Seekers or drones off the backs of the ships of the line and their support squadrons! Every shot will count and I need every ship in the fight for as long as possible! Follow the lead of your commanders and maintain fire discipline!
audio ID: 063 text ID: 521842
Mentor
Recruit! What are you waiting for, you know the drill: approach, lock, orbit, destroy. I need you to start handling those seekers.
audio ID: 019 text ID: 521844
Mentor
What the hell is this place? They seem to be assembling some... abominations... and they're using our people... as parts? We better eliminate these monsters! This kind of atrocity is just beyond disturbing!
audio ID: 399 text ID: 521846
Mentor
Analyzing... Encrypted Base-12 in a trinary data format. A bit complex for battle comms.
audio ID: 089 text ID: 521848
Mentor
Recruit, come in! The Sisters of EVE research outpost, was developing sophisticated FTL communications technology, and around the time the facility went offline we lost communications with the Liberty. I should have seen this coming, this is what the Drifters were doing at that outpost.
audio ID: 153 text ID: 521850
Mentor
Recruit, I need you to intercept that capital ship as soon as possible and I need you to SLOW, IT, DOWN! The FNS Liberty is a Ninazu-class Force Auxiliary, it's a recent development, and a very powerful support ship and it's heading towards the Drifter fleet. If it joins up with the them, their formations will be reinforced so strongly we might not be able to punch our fleet through. I don't know how you thought of it, but for some reason you have fitted your ship with a Stasis Webifier, that is precisely the tool we need for this task. Halt that ship recruit! THAT IS A PRIORITY COMMAND!
audio ID: 158 text ID: 521852
Mentor
Welcome to the show recruit! Attention fleet! This is Fleet Commander Vadari, by order of the Tribal Council, I am assuming tactical command of this strike force.
audio ID: 263 text ID: 521854
Mentor
Listen up capsuleers, here's the situation: the Drifter fleet is counterattacking from positions around the periphery. If you missed the massive, spiked, round-looking thing, let me be the first to introduce you to the Hive. That thing is pouring out Drifter Seekers like the first spring floods back on the plains of Matar. I don't think we can stop it until we break through those perimeter defenses.
audio ID: 219 text ID: 521856
Mentor
So the plan is this: we will take out their fleet to clear a path to the Hive. Battleship wings, you will be the avenging blade that cleaves their ranks asunder! Cruisers, support the flanks of those battleships and be ready to provide webbing support! Frigates, I need your dogfighting skills! You guys have to keep any Seekers or drones off the backs of the cruisers and battleships! Every shot counts and I need all my ships in the fight for as long as possible! Follow the lead of your commanders and maintain fire discipline!
audio ID: 023 text ID: 521858
Mentor
What in all the hells is this place? They seem to be assembling some... horrific machines? Using our people?... as parts...? I thought I'd seen everything, but this is abominable, not even an Amarr slave pit comes close to this!
audio ID: 001 text ID: 521862
Mentor
Analyzing… Encrypted Base-12 in a trinary format. A bit complex for battle comms.
audio ID: 370 text ID: 521864
Mentor
Recruit, come in! The Sisters of EVE research outpost, was developing sophisticated FTL communications technology, and around the time the facility went dark we lost communications with the RFS Fateweaver. I should have seen this coming… this is what they were doing at that outpost.
audio ID: 350 text ID: 521866
Mentor
Recruit, I need you to intercept that capital ship as soon as possible and I need you to SLOW, IT, DOWN! RFS Fateweaver is a Lif-class Force Auxiliary, a new and tremendously effective support ship and it's heading towards the Drifter fleet. If it joins up with the them, their formations will be hugely reinforced and we might not be able to punch through. I am seeing a Stasis Webifier fitted to your ship. That was good forward planning, and it's precisely what you need for this task. Halt that ship recruit, IT IS OF PARAMOUNT IMPORTANCE!
audio ID: 122 text ID: 521868
Mentor
Excellent work, fleet! Recruit, get back here and start lighting up the Hive, we cannot allow it to continue to deploy these infernal Seekers any longer. Fleet, we’ve breached their defensive perimeter and neutralized their forces. Scanning the Hive now. Pilots, once we have this data, we’re burning it down. All forces find a clear shot on the Hive. Let it burn in the fury of our purifying lasers!
audio ID: 246 text ID: 521870
Mentor
Fantastic job, squad! Recruit, get back here and start lighting up the Hive, we cannot allow it to continue to deploy these Seekers any longer. Fleet, We’ve breached their defensive perimeter. Scanning the Hive now. Pilots, once we have this data, we’re burning it down. All forces find a clear shot on the Hive.
audio ID: 045 text ID: 521872
Mentor
Outstanding work, fleet! Recruit, return to the main formation and begin burning down that Hive, we must stop the flow of these Seekers. Fleet, we’ve breached their defensive lines and scattered the enemy units. Scanning the Hive now. All captains, once we have this data, we’ll concentrate fire on its core. All forces, find a clear shot on the Hive.
audio ID: 373 text ID: 521874
Mentor
Fantastic job, squad! Recruit, get back here and start lighting up the Hive, we cannot allow it to continue to deploy these Seekers any longer. Fleet, we’ve breached their defensive perimeter. Scanning the Hive now. Pilots, once we have this data, we’re burning it down. All forces find a clear shot on the Hive.
audio ID: 367 text ID: 521876
Mentor
Recruit, I've just completed a surface analysis of the Drifter Hive database. The place is a veritable factory of death. Bodies go in, machines come out. They’ve produced thousands of Seekers and were building up the capacity to make millions. We are certainly not in the clear yet, but I want you to know your actions have saved countless souls. When this battle is over and the next begins it would be an honor to have you in my fleet. Now, when this infernal thing is brought down the explosion will be vast! I am going to pull back the fleet to a safe zone. I am leaving you with the honorable task of striking the death blow, you have earned it recruit! This will be the ultimate sacrifice for the Empress and the gateway to immortality!
audio ID: 285 text ID: 521878
Mentor
On behalf of the Empire, as of this moment I, Fleet Commander Rafayel Tahron, promote you to the grade of naval capsuleer of the Amarr Empire and grant you full capsuleer privileges under the Yulai Convention. You’ve earned your immortality and independence, capsuleer! It has been an honor to fly with a faithful paladin like you. We could not have eliminated this threat without you. Godspeed, dear Capsuleer!
audio ID: 187 text ID: 521880
Mentor
Recruit, I've just completed a surface analysis of the Drifter Hive database. The place is literally a factory of death. Bodies go in, machines come out. They’ve produced thousands of Seekers and were building up the capacity to make millions. I’m not saying this is over, but I want you to know your actions have saved countless lives. When this battle is over and the next begins it would be an honor to have you in my fleet. Now, when this thing is brought down the explosion will be massive! I am going to pull back the fleet to a safe zone. I am leaving you with the honorable task of striking the death blow, you have earned it recruit! This will be the ultimate sacrifice for your comrades and the State!
audio ID: 123 text ID: 521882
Mentor
On behalf of the State, as of this moment I, Fleet Commander Rai Kaatara, promote you to the grade of naval capsuleer of the Caldari State and grant you full capsuleer privileges under the Yulai Convention. You’ve earned your immortality and independence! It has been an honor. We could not have eliminated this threat without you.
audio ID: 288 text ID: 521884
Mentor
Recruit, I've just finished a primary systems survey of the Drifter Hive database. The place is like a slaughterhouse combined with a machine shop! Bodies go in, machines come out. They’ve produced thousands of Seekers and were building up the capacity to make millions. Now I know the Drifter emergency isn't over, but I want you to know that your actions have saved countless lives. When this battle is over and the next begins I'd consider it an honor to have you in my fleet. Now, when the Hive core is finally breached the explosion will be massive! I'm pulling back the fleet to a safe zone. I am leaving you with the task of striking the death blow, this is a path to immortality and you've earned it recruit! The sacrifice of your body for the liberty of your friends will be remembered!
audio ID: 275 text ID: 521886
Mentor
On behalf of the Federation, as of now, I, Fleet Commander Kole Torelle, promote you to the grade of naval capsuleer of the Gallente Federation and grant you full capsuleer privileges under the Yulai Convention. You’ve earned your immortality and independence, capsuleer! It has been a privilege to work with an operative like you. We would not have accomplished what we did today if it wasn't for you. Welcome to immortality, capsuleer.
audio ID: 173 text ID: 521888
Mentor
Recruit, I've just completed a surface analysis of the Drifter Hive database. The place is a literally a factory of death. Bodies go in, machines come out. They’ve produced thousands of Seekers and were building up the capacity to make millions. I’m not saying this is over, but I want you to know your actions have saved countless lives. When this battle is over and the next begins it would be an honor to have you in my fleet. Now, when this thing is brought down the explosion will be massive! I am going to pull back the fleet to a safe zone. I am leaving you with the honorable task of striking the death blow, you have earned it recruit! This will be the ultimate sacrifice for your comrades! The Tribes will remember this moment!
audio ID: 175 text ID: 521890
Mentor
On behalf of the Republic, as of this day I, Fleet Commander Yna Vadari, promote you to the grade of naval capsuleer of the Minmatar Republic and grant you full capsuleer privileges under the Yulai Convention. You’ve earned your immortality and independence, capsuleer! It has been an honor. We could not have eliminated this threat without you. Go with honor, my kin.
audio ID: 221 text ID: 521892
Mentor
Congratulations, captain! You have become an independent capsuleer! This means you will now earn your own way in the world of New Eden. Your mentor would not leave you empty handed though, there is a new mining ship in your redeemable items with the necessary modules to use it successfully for mining operations. There is also a blueprint so you can rebuild the ship you so nobly sacrificed in battle. Before I fully activate the ship to your command, I would like to leave you with one final suggestion, go visit the career agents. As you progressed so quickly through your training, you may still want to fine tune your skills. The career agents are also a great way to earn more rewards. It has been a pleasure to guide you through this challenging process, Captain. Fly safe, Capsuleer!
audio ID: 252 text ID: 521894
Mentor
I doubt you noticed but the Drifters raised some sort of warp disruption field around your location. This means you can't warp out. You're stuck. However, the generator of this field will be close by. Locate and destroy it and you’ll be free to leave. Good luck.
audio ID: 091 text ID: 521944
Mentor
So you're gonna build a Data Analyzer for your mission? Makes sense to me, but you'll need the necessary materials to construct it. The best way to get materials for this is to raid the stores of the local pirates. Those scum have abused the Federation's freedoms and are a blight on our democracy! Still,.. they’re bound to be hoarding supplies and that means they'll likely have what you need. Now, don't worry too much about how much you confiscate. Think of anything extra,.. as a bonus. Remember, the Federation's laws are enacted for the good of the people. Those of us who defend those laws should be rightly rewarded!
audio ID: 032 text ID: 521952
Mentor
I doubt you noticed but the Drifters raised some sort of warp bubble around your location. So you can't warp out. You're stuck like a slave chained to their pen. The generator of this field must be close by. Locate and destroy it and the chain will be broken. You will be free to leave. Holy Amarr be with you.
audio ID: 374 text ID: 522445
Mentor
So you want to construct a Data Analyzer for your mission? Makes sense to me, but then you´ll need the necessary materials to build it. The quickest way to get the materials that you need for this is going to be to raid the coffers of the local pirates. Those faithless dogs revolt me, they are a taint on Holy Amarr's domain! But on the other hand, they’re bound to be hoarding supplies and should have what you need. Scorch these impure souls and send them to an eternity in the abyss. Now, while you are it take as much as you can from these evildoers! Remember the foundation of our faith, we are tasked to reclaim the universe for our lord!
audio ID: 355 text ID: 522447
Mentor
I doubt you noticed but the Drifters raised some sort of warp bubble around your location. So you can't warp out. You're stuck. The generator that created it, however, is close by. Locate and destroy it and you’ll be free to leave. Good fortune.
audio ID: 322 text ID: 522471
Mentor
This site is important, so you'd better not embarrass me. I am temporarily raising your security clearance for this mission. But you are going to have to prepare for this journey. Aura will help you get ready.
audio ID: 154 text ID: 522473
Mentor
You should get moving but there's a problem. You probably didn't realize the Drifters have deployed some kind of warp bubble around your location. That stops you from warping away. Fortunately they're not magicians and the field generator is close by. Locate it, destroy it and get the hell out of there!
audio ID: 214 text ID: 522475
Mentor
I'm going to raise your security clearance for the duration of this mission, but you need to get ready. Aura will provide guidance on the preparations you should make.
audio ID: 300 text ID: 522477

Additional Samples

Samples I didn't find a match for in the localization data. I excluded text IDs that are used for other samples, as audio ID and text ID kay pairs most likely are always matched only once.
Mentor
You clumsy pilot!
audio ID: 000
Mentor
Recruit, if you hadn’t already pulled off a few other miracles today, I’d accuse you of trickery. You've really uncovered a treasure chest here!

The information that you just extracted appears to be the codes needed to activate the jump gate to the Drifter Hive. This means that if you get them to our fleet, we can use them to unlock the gate to the Hive. Oh, are you going to be popular.
audio ID: 006
Mentor
Skill training completed
audio ID: 010
Mentor
Please open the info panel and follow the displayed instructions
audio ID: 016
Mentor
Docking request accepted
audio ID: 018
Mentor
Hey Recruit, our crew has been talkin'bout you non-stop today
audio ID: 025
Mentor
Warping to station
audio ID: 027
Mentor
Please dock and follow the displayed instructions
audio ID: 028
Mentor
The capacitor is empty
audio ID: 030
Mentor
Hurry up and undock, recruit
audio ID: 031
Mentor
autopilot engaged
audio ID: 034
Mentor
Please activate the highlighted neocom function
audio ID: 035
Mentor
Welcome to the home of the Minmatar Academy ...
audio ID: 037
Mentor
Autopilot disabled, no waypoint set
audio ID: 043
Mentor
The fleet is at the gate, recruit. You know the objective: destroy the Hive, remove the threat. Purge them with the holy fire of our Empire. With the Drifters pushed back, the great houses of the Amarr Empire can secure trade routes, continue spreading the true faith, and prepare a proper military response to the rebel provinces of the so-called "Minmatar Republic". We are hoping that we will learn more about the infernal Drifters in this attack, and figure out why they have been attacking us and removing the survivors. Too many souls have perished to their corrupt and perverse ways. [see also sample ID 376]
audio ID: 046
Mentor
Do not tamper with my systems, captain
audio ID: 049
Mentor
I'm in
audio ID: 050
Mentor
Autopilot jumping
audio ID: 051
Mentor
Please follow the instructions in your heads-up display
audio ID: 058
Mentor
Autopilot disabled
audio ID: 067
Mentor
Approaching stargate
audio ID: 071
Mentor
That is not the right type of item to fit to this slot
audio ID: 074
Mentor
Autopilot disabled, waypoint reached
audio ID: 075
Mentor
Contraband items can not be merged with non contraband items
audio ID: 076
Mentor
You cannot target anything while you are cloaked
audio ID: 077
Mentor
You cannot cloak your ship while you have targets locked
audio ID: 079
Mentor
Docking request denied
audio ID: 083
Mentor
Your cargo hold is full
audio ID: 087
Mentor
You failed to jump because you are cloaked
audio ID: 090
Mentor
The ship has stopped
audio ID: 094
Mentor
Connecting ...
audio ID: 095
Mentor
That type of object can not be operated in that way
audio ID: 101
Mentor
Welcome to the Gallente Federation Academy ...
audio ID: 107
Mentor
Target is lost
audio ID: 108
Mentor
Aye fleet comannder
audio ID: 109
Mentor
You cannot build there
audio ID: 111
Mentor
You cannot cloak your ship as you are being targeted by someone
audio ID: 113
Mentor
Don't worry recruit. Losing ships is expected in new eden
audio ID: 120
Mentor
Roger, fc
audio ID: 129
Mentor
Approaching station
audio ID: 136
Mentor
On behalf of the Federation, as of now, I, Fleet Commander Kole Torelle, promote you to the grade of naval capsuleer of the Gallente Federation and grant you full capsuleer privileges under the Yulai Convention. You’ve earned your immortality and independence, capsuleer! It has been a privilege to work with an operative like you. We would not have accomplished what we did today if it wasnt for you. Welcome to immortality, capsuleer. [see also sample ID 173]
audio ID: 138
Mentor
To lock your weapons system on the generator, hold down your left mouse button on it and select 'Lock Target' on the radial menu.
audio ID: 139
Mentor
You cannot remove items from that location
audio ID: 141
Mentor
Is this him? This is the pilot that saved the research crew and found the gate codes?
audio ID: 147
Mentor
My sensors detect that a cold equation has been balanced out somewhere
audio ID: 148
Mentor
You failed to dock because you are cloaked
audio ID: 150
Mentor
Please, jump through the gate and follow the displayed instructions
audio ID: 155
Mentor
Yes, captain?
audio ID: 157
Mentor
Please, open the container and follow the displayed instructions
audio ID: 159
Mentor
My software has won awards. The team that programmed each received the medal of excellence from the Gallente FDU. I'm quite proud of that
audio ID: 160
Mentor
Please, warp to the destination and follow the displayed instructions
audio ID: 161
Mentor
Recruit! What are you waiting for, you know the drill: approach, lock, orbit, destroy. Start handling those seekers, at this point I need you to leave the battleships to the heavy hitters. [text ID 521860 which has no match for any sample, ends with "leave the battleships to my ships of the line" ]
audio ID: 164
Mentor
Recruit, I have very high standards for my trainees and you have repeatedly exceeded them. I have thus decided to greenlight you for participation in the counter strike against the Drifters: Operation Black Edge. Consider this your final test before reaching naval capsuleer status.

Now, I hope you don’t think I am going to let you go to battle in that little Ibis-class corvette you’ve been flying around all day. No, Recruit, the Caldari State always takes care of the people who create value for it. So I am now awarding you with a new ship to participate in my strike operation. I think you are really going to like the added punching power it brings. I am also awarding you with some upgraded modules to fit to it.

Now, the only thing left is to acquire the skills to efficiently fly your new acquisition. I don’t have time to wait around, so let’s speed things along with a skill injector. Normally these things would set you back a small fortune but this one is on me. Aura will guide you through using the injector. Fit wisely recruit, we are heading up against an unpredictable foe. [see also sample ID 097]
audio ID: 167
Mentor
You seem to (?), Aura will help you figure out what to do next
audio ID: 168
Mentor
The Asteroid is depleted
audio ID: 170
Mentor
Addirmative, fleet commander
audio ID: 171
Mentor
To lock your weapons system on the Seeker, hold down your left mouse button on it and select 'Lock target' from the radial menu.
audio ID: 176
Mentor
Is this him? This is the pilot that saved the research crew and found the gate codes?
audio ID: 177
Mentor
Welcome to your Caldari State Flight Academy ...
audio ID: 178
Mentor
You are(n't?) ready for that yet
audio ID: 181
Mentor
Warping to stargate
audio ID: 184
Mentor
Welcome to your Amarr Academy ...
audio ID: 191
Mentor
What the hell is this place, they seem to be assembling some... abominations? in there using our people?... as parts...? We better eliminate these degenerates, this is just beyond disturbing! [see also sample ID 005]
audio ID: 192
Mentor
You cannot perform that action on that object as you are not the owner
audio ID: 197
Mentor
A module has run out of charges
audio ID: 199
Mentor
I know you are new to this, captain, but my protocol clearly prohibits those types of request
audio ID: 200
Mentor
FC, the FNS Liberty is on a path heading for the Drifter fleet. Might be the Drifters have taken it over and ... done something to it! ...
audio ID: 201
Mentor
You cannot perform that action on that object as it is too far away
audio ID: 202
Mentor
Warp drive active
audio ID: 203
Mentor
To give this command to a drone requires that you have an active target
audio ID: 206
Mentor
Now you are fully fitted for the research outpost, it's time to undock
audio ID: 208
Mentor
Damn recruit, took me six months before I posted my first confirmed kill
audio ID: 212
Mentor
Docking permission requested
audio ID: 230
Mentor
Your security status has been lowered
audio ID: 231
Mentor
To travel to a safe spot, click the location marker icon in the Info Panel
audio ID: 236
Mentor
By the First Prophet! What is this? These things just lit up the site... Professor Tannen, have you ever seen anything like this? Is this your tech? [see also sample ID 336]
audio ID: 227
Mentor
All right recruit, you are now in the dark. No pilot in your position has ever been allowed to enter this place.

Truth be told, sites like these are some of the most mysterious places in New Eden. And this one, well this one is well off the grid, I honestly have no idea what you are about to find here.
audio ID: 238
Mentor
I have 6422 volumes of Amarrian Poetry in my memory banks. Would you like me to recite some?
audio ID: 241
Mentor
Can I be of assistance?
audio ID: 242
Mentor
You can not anchor the control tower
audio ID: 244
Mentor
You should open the highlighted market tab and use the search functionality to find 'Blueprint'.
audio ID: 249
Mentor
You cannot warp there, because natural phemomena are disrupting the warp
audio ID: 255
Mentor
I'm now displaying the details of your next task
audio ID: 257
Mentor
I can not set a wayoint to the same location twice
audio ID: 266
Mentor
The stargate denies you permission to jump for the moment
audio ID: 269
Mentor
You cannot do that because this is currently against empire policy
audio ID: 270
Mentor
you have bee(eee)n promoted
audio ID: 278
Mentor
Behold... the righteous wrath of the Amarr Empire made flesh! This is our fleet, the force that will strike at the Drifters! Dreadnoughts, battleships, cruisers and frigates are all being prepared for action at our Astrahus Citadel forward operating base, all soon to be equipped with your jump key codes that will land them in the Drifter’s front yard. Recruit, I don’t usually do this, but it’s going to take a few minutes to upload the jump gate keys from your mainframe. I suggest you fly down and introduce yourself. Some of the captains have been talking as if your success is the divine will, and I’d like that kind of faith to spread. Be sure to enjoy this glorious sight while you can. If you make naval capsuleer, you might command any one of these ships someday. I can tell you they’re a lot more rewarding to look at when you’re in control. Aura, help our favorite recruit gain a true appreciation of the majesty before us. [see also sample ID 272]
audio ID: 279
Mentor
You've exceed my expectations
audio ID: 280
Mentor
Most capsuleers do not persist until this point. I suspected there was something special about you, captain
audio ID: 284
Mentor
Your current operation requires the completion of the displayed next step
audio ID: 287
Mentor
Fleet commander, are you seeing this. Isn't that the FNS Liberty that just entered the site? Isn't that one of the ships that went missing a few days ago?
audio ID: 290
Mentor
There is already something in that location
audio ID: 299
Mentor
you have bee(eee)n demoted
audio ID: 301
Mentor
Captain, locate the backup generator in your overview and approach it
audio ID: 302
Mentor
Fleet commander, we're intercepting transmissions from the hive to the fleet
audio ID: 303
Mentor
You are no longer in a ship. Please follow the instructions being displayed
audio ID: 305
Mentor
Skill training is important. Please make sure your training is active
audio ID: 307
Mentor
Your heads-up display will provide guidance on the next task
audio ID: 308
Mentor
Containers cannot be assembled inside a ship
audio ID: 317
Mentor
Listen to Aura
audio ID: 319
Mentor
Greetings
audio ID: 329
Mentor
Insufficient power
audio ID: 338
Mentor
Recruit, our comms keep getting blocked by Professor Lundberg. What do you guys chatting about in this (?) hour?

In any case, now it’s my turn to show you something that you are not going to believe. I’m sending Aura some coordinates. Get there fast, recruit, you're going to like this.
audio ID: 339
Mentor
You cannot sell your active ship
audio ID: 340
Mentor
Communication channels are hundred percent functional
audio ID: 341
Mentor
Please undock and follow the displayed instructions
audio ID: 349
Mentor
There is insufficient power to warp all the way to the target
audio ID: 356
Mentor
you are already trying to cloak
audio ID: 357
Mentor
You better do a (?) massive Drifter punishment, recruit
audio ID: 361
Mentor
I will remind you. my protocol allows me to take full control of the ship as a safeguard against capsuleers that enter a mentally or neurologically unstable state. You've been warned
audio ID: 368
Mentor
Damn recruit, took me six months before I posted my first confirmed kill
audio ID: 371
Mentor
Well recruit, that held(?) the day
audio ID: 375
Mentor
Those items are not stackable
audio ID: 378
Mentor
Open your Inventory and select Item Hangar. There you will find your Mini Skill Injector.
audio ID: 382
Mentor
Please open the window and follow the displayed instructions
audio ID: 388
Mentor
I'm detecting an intrusion attempt in one of my hypersynaptic memory units. Why are you trying to alter my code
audio ID: 389
Mentor
Is everything ok, captain? If you want, I can run a full bioscience diagnostic on your pod
audio ID: 390
Mentor
I can't believe you managed to get through this in a corvette class ship! It's unbelievable
audio ID: 391
Mentor
Affirmative, fleet commander
audio ID: 392
Mentor
Looks pretty different, but that's definitely the Liberty. I served in the same wing as that ship
audio ID: 397
Mentor
Did you know, that at full load my systems use only only 0.053 percent of the ship's total processing capacity
audio ID: 400
Mentor
Unable to modify the scan strength of the target
audio ID: 401
Mentor
Recruit! I need you to hurry up
audio ID: 403